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Call of Duty: Black Ops 4

2018 video game

2018 video game

Call of Duty: Black Ops 4 (stylized as Call of Duty: Black Ops IIII) is a 2018 multiplayerfirst-person shooter developed by Treyarch and published by Activision. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 12, 2018. It is a sequel to the 2015 game Call of Duty: Black Ops III, the fifth entry in the Black Ops sub-series, and the 15th installment in the Call of Duty series overall.

Black Ops 4 is the first Call of Duty title without a traditional single-player campaign mode. Instead, it features the Solo Missions mode, which focuses on the backstories of the game's multiplayer characters, known as "Specialists". The missions take place between Black Ops II and III chronologically. Some of the Specialists also carried over from Black Ops III. The multiplayer mode is the first in the series to not feature automatic health regeneration and introduces both predictive recoil and a new ballistics system. The game included three Zombies maps on release day, four if a special edition of the game, or the Black Ops Pass, was purchased. The locations of the maps include the RMS Titanic, an Gladiatorial Arena in Roman Egypt, and Alcatraz Federal Penitentiary. The game also introduced a battle royale mode called Blackout, which features up to 100 players in each match. Many characters from this and other Black Ops titles can be used as the player's character model in this mode.

Development for the game started shortly after the release of Black Ops III. Treyarch chose not to create a campaign mode for the game at the beginning of development, instead putting all of their focus on the multiplayer aspect. They cited an increased interest for multiplayer and lack of time spent by the playerbase on the campaign mode as reasons why they shifted their focus. Black Ops 4 utilizes Blizzard's platform for the Windows version instead of Steam, the first game in the series to do so. Teasing of the game began in March 2018, with a full reveal taking place later in May. Two betas were held for the game; one for the multiplayer in August and one for Blackout in September. The release date was moved up to October instead of the series' usual November in an attempt to avoid coinciding with the release of other high-profile games.

Pre-release reception of the game was negative due to the game's lack of a campaign mode and the Black Ops Pass, a season pass that distributes downloadable content (DLC) in the form of "Operations". Black Ops 4 received positive reviews upon release, with praise towards its three modes, particularly Blackout, while it received criticism for the game's lack of a campaign mode and the design of its microtransactions implemented in updates. Despite physical retail sales for the game being the lowest in the series in a decade, it was the best-selling digital launch in Activision's history, surpassing 2017's Call of Duty: WWII.[2]


Call of Duty: Black Ops 4 is a multiplayerfirst-person shootervideo game. Unlike previous titles in the Call of Duty series, Black Ops 4 is the first entry to not feature a traditional single-player campaign, and contains only Multiplayer, Zombies and a new battle royale mode called Blackout.[3][4][5]


Black Ops 4's multiplayer features the return of Specialists, unique soldier characters with special abilities and traits. At launch, the game features a total of ten Specialists, six of which (Ruin, Prophet, Battery, Seraph, Nomad, Firebreak) are returning characters from Black Ops III, while the other four (Recon, Ajax, Torque, Crash) are new additions. Unlike Black Ops III, the game allows only two unique Specialist per team, in order to emphasize the role of each character. Following launch, more Specialists are added to the roster, with unique weaponry and equipment.

Multiplayer has also been reworked with various changes for more tactical and teamwork gameplay. Automatic health regeneration is removed in favor of a manual healing system (with each player having a health bar), weapons are now given predictive recoil patterns, and a mixed ballistics system, using both hitscan and projectile damage, is employed as opposed to just hitscan. Weapon customization is also emphasized, allowing for deeper personalization of players' arsenals; attachments are also given tiers, with tier-2 upgrades providing even bigger improvements to the weapons. Certain weapons also offer Operator Mods, which significantly change how a weapon works, while costing a significant portion of the 10 customization slots per class.

In addition, the game includes Specialist Headquarters, a solo mode featuring skill-based tutorials that unlock backstories on various Specialists in the game. The missions are set within the same narrative world of the Black Ops campaigns, between the events of Black Ops II and Black Ops III.[6]


Zombies returns as the cooperative multiplayer mode for Black Ops 4. The game mode features a wider range of customization, allowing for more personalized play styles. Mechanics of the game can be customized via "Custom Mutations", which include over 100 variables, such as overall difficulty, zombie speed, health, damage, and more. Time-limited events known as "Callings" are also promised to be included in the game for long-term engagement. Similar to the Nazi Zombies mode in Call of Duty: WWII, custom loadouts are included to allow players to select different starting weapons, equipment and special upgradable weapons, as well as perk selection to be available in each match. A new game type, Rush, is introduced into Zombies, where the players build up points and multipliers and compete against one another for the highest point possible until death. Black Ops 4 features a new form of consumable items called Elixirs, which grant temporary buffs to the players upon activation; and Talismans, special modifiers that are applied at the start of each match. Elixirs are provided in five types: Classic, Common, Rare, Legendary and Epic; the first is unlocked permanently via player progression, while the latter four are consumable and only craftable using the in-game currency. Talismans are also consumable, and can only be acquired in the same method.

Black Ops 4 is also the first game to feature two distinctive, separate storylines for Zombies. At launch, the game features three on-disc maps: "Voyage of Despair", which takes place on the RMS Titanic;[7] "IX", which takes place in an Ancient Rome arena;[8] and "Blood of the Dead", a soft-remake of the Black Ops II map "Mob of the Dead", taking place once more in Alcatraz Federal Penitentiary.[9] The former two maps form the new "Chaos" storyline, and star a new cast of characters: Scarlett, Shaw, Diego and Bruno; while "Blood of the Dead" returns to the original "Aether" storyline established in the previous Black Ops games, and stars the four original characters (Dempsey, Nikolai, Takeo, Richtofen; also known collectively as Primis).[10] A fourth map, titled "Classified", is included in the special editions of the game and the "Black Ops Pass" at launch, and is a remake of the Black Ops map "Five", featuring the original incarnation of Primis (known as Ultimis) as the playable characters. The map "Dead of the Night" features a celebrity cast, in maintaining tradition of previous Black Ops games containing one Zombies map with playable characters portrayed by celebrities.


Black Ops 4 features a battle royale game mode called Blackout which serves as a stand-in for the campaign mode. While utilizing the traditional Black Ops combat style, the mode includes the largest map featured in a Call of Duty title. Players compete against each other through locations appeared in previous Black Ops games. This mode will also feature land, sea, and air vehicles for players to use. The game mode features various playable characters from the entire Black Ops series, such as Alex Mason from the original game, Raul Menendez from Black Ops II, and the Primis crew from Zombies.[11]

In Blackout, up to 100 players, who can choose to play as Solo, Duos, or Quads (squads of 4), drop into the map via helicopters, and must scavenge for loot to survive as the last person(s) standing, while a circle collapses and narrows the map's playable area. In addition to regular weapons, players can equip health kits, armors, ammo types, attachments, as well as perk consumables. AI-controlled zombie enemies also spawn at Zombies-themed locations, such as Asylum or Lighthouse, and upon being killed drop Zombies loot items, such as the Ray Gun or Cymbal Monkey. Several vehicles, such as the ATV and helicopter, are also available for traversal around the map.[12]

Similar to Fortnite Battle Royale and the main multiplayer, Blackout features special modes that change the presence or mechanics of physical items in the Blackout world. Modes such as 'Close Quarters' emphasise a faster and more aggressive playstyle through the exclusion of long-range weapons, while others like 'Fast Collapse' feature a faster narrowing of the circle. Later updates included a different map, called 'Alcatraz', which features a significantly smaller map, which is supposed to represent Alcatraz Island. Main differences between Alcatraz and the regular map include the fact that only 40 players are allowed per match, there are respawns included, and no vehicles are present.



In the year 2043, during a covert mission involving a mercenary group, Jessica Mason-Green (Alexa Kahn), a US Army Specialist is presumably killed while her two squad mates, Donnie "Ruin" Walsh (Christian Rummel) and Erin "Battery" Baker (Morla Gorrondona) escape with critical injuries. Two years later, Savannah Mason-Meyer (Evangeline Lilly), a trillionaire researcher and Jessica's sister, recruits ten of the world's most elite soldiers, including Ruin and Battery, for a top-secret project against an unknown threat. Savannah uses a Combat Immersion program to train the Specialists in a virtual simulation, with Sergeant Frank Woods (James C. Burns) acting as their instructor.

While taking a break from training, Ruin discusses with Battery about their survival two years prior, and that he received a warning message from a mysterious individual. At some point, the individual contacts Ruin at his home, tipping him off to an ambush by mercenaries. Ruin survives the ordeal, and arrives at a warehouse where he confronts the individual, revealed to be Jessica who remained alive and went undercover. It is implied that Savannah intends to eliminate all the Specialists she hired, and that she was somehow responsible for the botched mission in 2043. Woods is then shown in an asylum, standing beside a wheelchair-bound Alex Mason (Sam Worthington). As Mason mutters to himself, Woods tells him that it has always been him "in the box".

Intel files unlocked from completing Specialist tutorial missions reveal additional stories. Savannah is revealed to be running Project Blackout, an experiment that is implied to be about resurrection of the dead through unknown means. The project was successful in reviving four subjects, referred to as "archetypes": Mason, Woods, Viktor Reznov (Piotr Michael), and Raul Menendez (Kamar de los Reyes); the latter is tasked with overseeing the project alongside Savannah. Jessica, who disapproves of Savannah's actions, was revealed to have been actually shot by Savannah during a heated argument between the two sisters. Battery is revealed to have been seeing flashes of numbers, an effect of the brainwashing technique that Mason previously experienced during the Cold War, further hinting that the event of the mission in 2043 may not have been real. Woods, who is involved in a relationship with Savannah, is tasked with brainwashing Mason, using the same technique from before, for an unknown purpose. The latter was then allowed to meet Reznov, who Woods claims to have survived the events of Vorkuta.


Chaos Story

On March 20, 1912, treasure hunter Alistair Rhodes (Charles Dennis) hosts a party at his mansion in England, where many of his associates are invited. However, the Order, an ancient cult who has been after Alistair for some time, kidnaps him by enslaving his butler, Godfrey (Charles Dance) to do their bidding. Using a mysterious device called a Sentinel Artifact, the Order releases a substance called Prima Materia, transforming all of the guests in the mansion into zombies, sparing only Godfrey and three other guests: stage-show cowboy Gideon Jones (Kiefer Sutherland), pseudo-psychic Madame Mirela (Helena Bonham Carter) and Brigadier General Jonathan Warwick (Brian Blessed). The four band together to battle against the combined forces of undead, werewolves and vampires roaming the mansion. After successfully completing the trial, the four put an end to the undead outbreak, but Godfrey, under the influence of his dark self, murders the other three and inadvertently sets the mansion on fire. He is then killed by Alistair's daughter, Scarlett (Courtenay Taylor), who then gives chase to her father's kidnappers. She fails to rescue Alistair, but finds a letter he left behind, instructing her to seek out three of his most trusted associates: former French Foreign Legion soldier Bruno Delacroix (Andrew Morgado), Mexican spy Diego Necalli (Christian Lanz), and British chemist Stanton Shaw (Nick Boraine).

After recruiting Alistair's three friends, Scarlett boards the RMS Titanic with them in search of a Sentinel Artifact, which is kept locked up. They successfully acquire it, but then encounter a member of the Order who activates the artifact, transforming every ship crew member and passenger into zombies. Just as the ship crashes with an iceberg, the four work together in order to recover the Sentinel Artifact and restore it. In doing so, they activate an ancient trial, which tests them with various puzzles and tasks. Upon successful completion of the trial, the Prima Materia's effect is reversed, and all passengers on the Titanic are reverted to their human state. The crew discovers an apparition of a gateway, but before they could interact with it, they are forced to escape as the ship sinks. Shaw points the crew toward their next destination, Delphi, Greece in order to find answers. Unbeknownst to the crew, Bruno possesses the same marking that Godfrey had, hinting at his dark self taking over.

Scarlett and the gang are guided by the Oracle of Delphi (Cissy Jones) to an ancient cavern where the gateway is located. After inhaling a mysterious vapor, they begin to hallucinate and are taken back in time to a Gladiatorial Arena in Roman Egypt, where the High Priest of Chaos (Fred Tatasciore) uses a Sentinel Artifact to turn slaves into zombies and pit them against gladiators for entertainment. The crew, now taking on the form of gladiators, is forced to fight for survival, as they complete various challenges to appease the four Gods: Danu, Ra, Zeus and Odin. Upon completion of the challenges, they face off against a combined force of undead warriors in the arena, and emerge victorious. The completion of the trial opens a portal to the Library of the Nine, but the High Priest fails to access it. He then has Scarlett and the rest executed despite their demand for clemency.

Snapping out of the hallucination, Scarlett then inputs the symbols she saw on the portal into the gateway, allowing the crew to enter the Ancient City of Delphi. They meet up with the Oracle, who has been trapped here for centuries amidst an ongoing Sentinel Trial. Hoping to prevent the ancient demigod Perseus from slaying the Olympian Gods, she assists them in fighting against the zombie horde roaming the city, as well as various ancient mythical Greek creatures. In the midst of the trial, Bruno's dark self takes over temporarily and secretly kills Shaw, then revives him using the Scepter of Ra, allowing Shaw to also be enslaved by his dark self. The trial reaches its culmination as the crew battles against Perseus and his winged steed Pegasus, and triumphs. While Scarlett attempts to free the Oracle, the other three follow her directions to look for Alistair, only to find that he and other Order members have been petrified. Diego runs back in horror, and discovers that the Oracle was Medusa in disguise. Medusa renders Scarlett unconscious after acquiring certain knowledge from her mind. Diego manages to retrieve Scarlett and hides, as Medusa declares her eventual ownership of the Library, and world domination.

Aether Story

During their mission to secure their own souls, the Primis crew: Edward Richtofen (Nolan North), "Tank" Dempsey (Steve Blum), Takeo Masaki (Tom Kane) and Nikolai Belinski (Fred Tatasciore) takes a detour to Alcatraz Island, where Richtofen plans to acquire blood vials, items he deems necessary for his "insurance policy", to protect his companions. Upon encountering a past version of himself, Richtofen is given the Kronorium book, and learns that the contents of the book have changed, and that his own blood is now demanded by the prison's Warden. Through their attempt to survive his wrath, Primis learns that the Warden, working for the ancient Apothicon race via the Shadowman (Robert Picardo), intends to use Richtofen's blood to power a special machine called the Dark Mechanism, due to it containing a massive amount of Aether energy. After gaining the trust of the various spirits residing in the prison, Primis engages in a final showdown against the Warden and his zombie hordes, aided by the spirits of Alcatraz. Richtofen eventually enters the Dark Mechanism and willingly lets it extract his blood, hoping for a chance at defeating the Warden. This in turn releases another Richtofen, who has lived through a previous cycle of the events, and kept himself cryogenically frozen under Alcatraz for years. Using the fire elemental gem from the ancient Staff of Fire, the newly awakened Richtofen greatly weakens the Warden, allowing Primis to defeat him and free all souls in Alcatraz from their torment. Having broken the cycle, Richtofen hands the Kronorium to Nikolai and passes over the leadership mantle, convincing the latter that his soul is needed to defeat the omnipotent Doctor Monty. The new cycle's Richtofen is left to die as his blood is drained by the Dark Mechanism.

Back in the original timeline, following their adventures at Shangri-La, the Ultimis crew (original incarnation of Primis) attempts to teleport to the Moon immediately, but instead ends up in The Pentagon in 1963. Meanwhile, at the Ascension Facility in Russia, the scientist Yuri Zavoyski tricks his partner Gersh into activating a black hole device, sucking him in it, per the orders of a corrupted Samantha Maxis (Julie Nathanson). Yuri uses the device to travel to the Pentagon and unleash the zombie horde, experimented on by the US Government, against Ultimis. The four battle against the undead across the Pentagon, as well as the Groom Lake facility of Area 51. Unbeknownst to them, a future version of Ultimis, following the destruction of the Earth in 2025, time-traveled back to Groom Lake months before the arrival of their past selves. Richtofen, whose body was occupied by Samantha's soul from the future, went into a comatose state when her soul was sucked out; however, he was revived when a zombified Richtofen arrived some times later and interacted with his comatose self, transferring his consciousness to the new body. As the future Ultimis remains in captive at Groom Lake, Primis arrives and convinces them to leave together in preparation for "the great war".

Primis and Ultimis travel together to Camp Edward, a nuclear testing facility run by the American research group Broken Arrow, in search of an Elemental Shard. They activate the facility's artificial intelligence, codenamed Rushmore (John de Lancie), who agrees to give them the shard in exchange for them proving their worthiness. After completing several tasks and demonstrating the core values of Broken Arrow, Rushmore then proceeds to open the APD (American Pyramid Device), which houses Broken Arrow's Director, Cornelius Pernell, who has been transformed into an electric being following an experiment with the shard. Dubbing himself "Avogadro", Pernell then battles Primis and Ultimis, but ultimately fails and is teleported to a different Broken Arrow facility in Hanford, Washington. The crews retrieve the elemental shard, but then learn from Doctor Ludvig Maxis (Tatasciore), who has been residing in Agartha, that Monty is aware of their plan. Maxis reveals that Monty would be able to wipe out the Apothicons and the presence of Element 115, but at the cost of his own life; thus, he intends to perpetuate the cycle. As he attempts to send Samantha and Eddie (a child version of Richtofen from a different dimension) to safety, Monty reveals his true form and devours Maxis. Samantha arrives at Camp Edward, regaining her Aether powers once more, and swears vengeance on Monty.

Primis and Ultimis take a temporary break in a forest, and celebrate before their final battle. Back in Alcatraz, the cryopods in Richtofen's lab open, releasing the Victis crew: Abigail "Misty" Briarton (Stephanie Lemelin), Marlton Johnson (Scott Menville), Samuel Stuhlinger (David Boat) and Russman (Keith Szarabajka) from their slumber. Ultimis Richtofen, as well as Primis Nikolai, instructs Victis to go to the Group 935 outpost in Siberia to construct an "Agarthan Device", said to be capable of granting its user any wish they desire. At the Siberian outpost, Victis encounters Pablo Marinus, one of Richtofen's former test subjects who was assumed to have died, and receives his help in constructing the device, using the blood of an ancient Apothicon being, a container dubbed the Seal of Duality, and the Elemental Shard. After fully powering up the device, Pablo uses it to travel to the Great War, where he would assist Primis Richtofen in sending him back to Alcatraz and break the cycle. The Agarthan Device is then sent to Primis Nikolai, who uses it to destroy the Summoning Key. Nikolai reveals the truth that the Kronorium showed him: despite their best efforts, they would be doomed to repeat the cycle if they ever participate in the Great War. He also reveals that he and the rest of Primis/Ultimis are the catalysts that perpetuate the cycle, and as long as any of them exist, it will allow Monty to keep the cycle going, ensuring the survival of both the universe and himself. As a result, Nikolai has both crews killed by poisoning their drinks, then asks Samantha to kill him. The destruction of the Summoning Key also ensures the entire multiverse, including Monty, the Apothicons and Element 115, are banished to the Dark Aether. As Samantha and Eddie walk toward a light in the darkness, each member of Primis and Ultimis can be heard in the background revealing their desires for a life after the war.


When discussing why the game would not have a campaign mode, Treyarch studio co-head Dan Bunting revealed that a campaign mode was never planned for Black Ops 4 and that they wanted to try something different and make a game that would be more playable with friends across the board, contradicting reports that the campaign mode was scrapped in the middle of development because there was not enough time to complete it.[13] Treyarch also observed that the majority of Black Ops III players played the game's multiplayer without completing the single-player campaign.[14] An Activision representative later said after the reveal that the decision to drop campaign mode will not be a permanent shift for the series, and that the campaign mode would return in the next Call of Duty game in 2019.[15]

According to a report from Kotaku editor Jason Schreier, originally Treyarch planned Black Ops 4 to have a campaign continuing from the story of Call of Duty: Black Ops III, set in a post-apocalyptic world where four players can progress through the story in a 2v2 scenario, with an option for solo players to play with AI bots. However, in early 2018, the team decided to cancel the campaign mode due to technical concerns, timing, and negative playtesting feedback. Combined with publisher Activision's decision to release the game in October, the team resorted to creating the Blackout battle royale mode as a replacement for the traditional campaign.[16]


On February 6, 2018, Eurogamer indicated that Treyarch's 2018 Call of Duty title would be a new entry in the Black Ops sub-series, following 2015's Call of Duty: Black Ops III.[17] On March 5, Call of Duty news site Charlie Intel received images of gaming retailer GameStop's internal database that showed listings for items that were meant to market Call of Duty: Black Ops 4.[18]

On March 7, 2018, NBA player James Harden was seen prior to playing a basketball game wearing a hat bearing an orange logo. People pointed out the similarities between this logo and previous ones for Black Ops titles, which both featured Roman numerals colored orange.[19] Harden later confirmed that this was indeed advertising for Black Ops 4.[20] On March 8, the game was formally announced by Activision and a teaser trailer released for it; a reveal event was on May 17, 2018.[21][22]

Call of Duty: Black Ops 4 was released on October 12, 2018, on Microsoft Windows, PlayStation 4, and Xbox One.[23][24] It is first Call of Duty title to be released in October since Call of Duty 2; titles since then have all been released in November.[25] The release of Call of Duty: Black Ops 4 a month earlier was thought to be due to Rockstar Games's much anticipated release of Red Dead Redemption 2 on October 26.[26] Like previous titles, a private beta for the multiplayer mode was offered to players who pre-ordered the game. On July 11, 2018, Activision and Treyarch announced the dates for the multiplayer beta: PlayStation 4 players had an exclusive first beta weekend from August 3 to 6, while a second weekend from August 10 to 13 was offered to all platforms. The Windows platform received an open beta for all players from August 11 to 13, while players who pre-ordered the game could play from August 10. Activision also announced a beta for the Blackout mode, which took place from September 10 for PlayStation 4, September 14 for Xbox One and Windows, and ending September 17 for all platforms. Like the multiplayer beta, the Windows platforms also had an open beta for Blackout which began September 15.[27]

The Windows version exclusively uses Blizzard Entertainment's platform, and will not use or be available on Steam for the first time since 2005's Call of Duty 2 (which got a Steam release later).[28]

Special editions and downloadable contents

On June 11, 2018, Activision and Treyarch announced three special editions available for Black Ops 4: the Digital Deluxe, the Digital Deluxe Enhanced, and the Pro Edition. All three editions contain the Black Ops Pass, a special season pass that grants access to "Classified", a bonus Zombies map available at launch, in addition to four more maps to be released in 2019, as well as twelve multiplayer maps, and four exclusive characters for use in Blackout mode. Rather than distributing new maps via map packs like previous Call of Duty titles, the Black Ops Pass will deliver new content on a more frequent basis throughout the year.[29] Players who pre-order any digital editions of the game on PlayStation 4 also receive the "Back in Black" map pack for Call of Duty: Black Ops III. The pack contains four remastered multiplayer maps: Jungle, Summit, Slums, and Firing Range (all of which are included in Black Ops 4 at launch).[30] A collector's edition titled "Mystery Box Edition" was also announced, which contains various Zombies-themed physical items, such as a collectible Mystery Box based on the mechanic of the same name in-game, lithographs based on the three on-disc Zombies maps, and figure pins based on the four main characters of the Zombies Chaos story.[31] A Windows-only edition containing Multiplayer and Blackout modes called the "Battle Edition" was released on December 6, 2018.[32]

On September 20, 2018, Activision and Sony revealed their partnership for Black Ops 4, which allows the PlayStation 4 version of the game to receive all content updates, including free and paid content, seven days before other platforms, as opposed to the 30-day gap that was present in previous Call of Duty titles.[33]

As opposed to the traditional downloadable content model of four map packs, Black Ops 4 receives frequent updates in the form of "Operations", which are themed events across all game modes, featuring a variety of free and paid limited-time content for the game, as well as the Black Ops Pass content. Following the reveal of the game's third Operation, Grand Heist, Treyarch and Activision announced their plans to feature six Operations in the game for 2019. The game features a tiered loot system called "Black Market Contraband", in which players can earn progress in tiers to earn cosmetic items by playing Multiplayer and Blackout within the duration of an Operation. The Black Market, the in-game virtual store, also features exclusive cosmetic items only purchaseable with "COD Points", a microtransaction currency. COD Points can also be used to trade for Nebulium Plasma, a currency used to craft and receive random Elixirs and Talismans in the Zombies mode. Following an update in February, the game reintroduced purchaseable lootboxes called "Reserve Crates", which contain additional cosmetic items beyond the Contraband stream.

Comics tie-in

On June 20, 2018, Dark Horse Comics revealed that they would be publishing the second season of the Call of Duty: Zombies comic book series, which was first launched in October 2016. The second season, which is a prequel focusing on the four new characters of the Chaos story, released its first issue on September 5, 2018, with 3 additional issues to follow. Treyarch's Co-Studio Head Jason Blundell and Lead Writer Craig Houston are once again behind the story of the series, and Justin Jordan and Dan Jackson return as writer and colorist, respectively, while Andres Ponce and Mauro Vargas join the series as penciller and inker, respectively. The cover art for each issue is drawn by E. M. Gist.[34]

On September 26, 2018, Activision announced a new 10-issue comic series featuring the Multiplayer Specialist characters, released for free on the official Call of Duty website. The series serves as a prequel to the game, with each issue introducing a Specialist and their background prior to the events of the game.[35]



Upon rumors emerging that Black Ops 4 would not have a single-player campaign mode, reactions from the Call of Duty community were negative.[44] The official confirmation by Treyarch of the absence of a campaign led to many fans expressing their disappointment. In response to the criticism, Dan Bunting, studio co-head at Treyarch, stated in an interview with Eurogamer that "We are delivering so much more of what players spend most of their time doing in our games in the series", implying that fewer fans took their time to play the single-player than the multiplayer.[45] In an interview with Polygon in May 2018, Bunting later revealed that a traditional campaign for the game had never been intended, and appeared to repudiate earlier reports that Treyarch had scrapped work on it due to time constraints.[46]

Call of Duty: Black Ops 4 received "generally favorable" reviews across all platforms according to review aggregator Metacritic.[36][37][38] In its 9.5/10 review, Game Informer wrote: "Call of Duty: Black Ops 4 makes a sacrifice that's sure to be off-putting to some with the lack of a campaign, but the surrender of tradition comes with sweeping and significant benefits. Blackout is the best battle-royale experience available today, zombies offers crazy customizable co-op, and multiplayer keeps things grounded for those looking for the classic core."[40]Electronic Gaming Monthly gave the game 8.5/10, writing: "Call of Duty: Black Ops 4 has made some bold changes to the series, and ultimately, they're for the better. The inclusion of a battle royale mode is a first, and even the more familiar multiplayer and Zombies survival mode are not what they once were. Changes are always risky, but in Black Ops 4's case, it worked out for the better."[39]IGN wrote that "Black Ops 4 has a few rough edges, but any of its three modes make for an enjoyable shooter experience that feel distinct and personalized." It gave separate reviews for each mode with Blackout receiving then highest at 9/10,[47] Zombies with 8.5/10[48] and the Multiplayer with 7.8/10.[49] The whole game was given a score of 8.5/10.[50]


In June 2018, following the reveal of the game's season pass, Activision received heavy backlash from the community for the downloadable content program as it was confirmed that map packs cannot be bought separately from the pass. Players and critics compared the release model unfavorably to other companies' approach toward free content, such as Electronic Arts with Battlefield V, criticizing Activision for focusing on the monetization of downloadable content and microtransactions, and splitting the game's community.[51][52]

Several weeks after Black Ops 4's release, a microtransaction system allowing for the purchase of cosmetic items which provided no gameplay advantages was incorporated into the game, drawing criticism for being overpriced while offering few benefits in return.[53]Forbes' Erik Kain called the cosmetics system as "[falling] short to various degrees." He criticized that progression in the game's Black Market Contraband, allowing the player to advance through tiers and unlock items, was "far too slow" and encouraged real-world money to speed up progress; Special Orders (cosmetic item bundles) not only required real money, but also subsequent hours of grinding in order to unlock said items; and that the Black Market shop's biggest drawback was that the cosmetic skins were "hot, steaming garbage". In summary, he condemned Activision for being "far, far too greedy at this point".[54] Despite this, in another article, Kain felt the microtransactions did not ruin his overall enjoyment of the game, which remained "very fun, very polished ... a well-balanced first-person shooter."[55] Wesley Yin-Poole of Eurogamer also felt that the game presented a "soul-destroying" grind for players looking to unlock desired items through hours of playtime, inciting them to pay for microtransactions instead and unlock the content sooner.[56]

In February 2019, the game received further criticism when Activision implemented the use of loot boxes into the microtransactions system. Yin-Poole noted how many fans were disgruntled at their design, as they did not note the probability of obtaining an item, and also contained duplicates of items a player may already have gained. He lamented that it felt the "fantastic" core game was buckling under pressure to generate more money for Activision, citing its additional season pass, Black Market Contraband, and paid-for cosmetics, and called the overall design "convoluted, confused and inescapably money-grabbing".[57] Kain echoed these complaints, further criticizing the cost of loot boxes and only being available by paying real-world funds, saying "There are so many ways you can spend your money in Black Ops 4 at this point, it’s just ridiculous." He attributed their inclusion to the game underperforming in sales for Activision.[58] As a result of the loot boxes, some fans also accused developer Treyarch's design chief David Vonderhaar of lying as he had initially stated that unlocking Blackout characters could not be achieved through microtransactions. Vonderhaar responded by saying "I can tell you what we have done and what we plan on doing, but things change that I can not predict or I didn't know about. Doubly true with the business side of things which have little insight into and even less control over ... I answers the questions as best I can with the information I have at the time I am asked."[59][60]


Black Ops 4 grossed over $500 million in worldwide retail sales within its first three days of release.[61]

The game was the second best selling title in US in November 2018 behind Red Dead Redemption 2.[62] In February 2019, Activision announced that the game did not meet expectations.[63][64]




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External links


Black Ops 4 merges Fortnite and PUBG into the best Call of Duty in years

Call of Duty: Black Ops 4 is as impressive as it is anomalous. The game contains very little that hasn’t been done first by others, but it approaches those features in a way that’s so polished and unique that it doesn’t really matter if they’re particularly original. It also lacks a single-player mode, marking the first ever modern COD game to strip itself of a story campaign — and it’s become more focused and fun as a result. Black Ops 4 could have been a mismatched jumble of ripped off game elements, but developer Treyarch has instead reinvented the franchise in a way that may have lasting effects on how people play Call of Duty well into the future.

To be fair, the narrative around COD was one of lowered expectations. For a while, it’s seemed like publisher Activision and the small army of developers it employs to make COD games each year had simply run out of good ideas. The series remains a best-seller as new installments continue to make gobs of money from its diehard fanbase. But starting roughly around 2014’s Advanced Warfare, COD began to stagnate creatively, forcing its creators to turn to increasingly unrealistic and far-out ideas. Jetpacks and exosuits? Sure. Cybernetics and AI? They went there. Space warfare? Why not.

By the time Activision announced that last year’s entry would return to WWII — after a particularly vocal online backlash against the sci-fi Infinite Warfare — it seemed like the franchise had hit a dead end. Meanwhile, innovation in online multiplayer games was changing everything.

Bungie’s Destiny opened up all new avenues for treating shooters like persistent, online services. Ubisoft’s Rainbow Six Siege delivered unprecedented levels of strategy and customization through its use of a robust class system. Blizzard’s Overwatch completely rethought the competitive team-based shooter, creating a global phenomenon and e-sport almost right out of the gate. And perhaps most importantly, PUBG and Fortnite helped establish battle royale as the new, hottest genre in the industry.

And now there’s Black Ops 4, a game that takes elements from all of the above and remixes them in a clever way to create the most cohesive, forward-looking COD game in a long time. It’s still very much COD at its core: the game is brutally fast and overtly militaristic, and it’s designed solely for the hyperactive teenager in all of us. (Sometimes it feels like it’s primarily for those that are literally hyperactive teenagers.) But setting aside its aesthetics and the untouched core game design, Black Ops 4 is a creative and fascinating deviation from the formula. It is no surprise that the title is topping the Twitch charts in its first week, giving mainstays Fortnite and League of Legends a run for their money and keeping the competitive community in thrall. Casual players seem to be returning in droves, too.

Image: Activisiobn

None of that would really have been possible without Blackout, Black Ops 4’s standout addition. It’s also the reason the game is likely to be played for many months to come. Blackout is Treyarch’s take on battle royale, and while the comparisons to Fortnite are obvious, the mode is much more like PUBG in tone and feel. Immediately, you’ll see it looks like PUBG, but with better graphics and performance. Even the solitary Blackout map cribs liberally from PUBG’s introductory Erangel sandbox, with its rolling green hills, abandoned manufacturing plants, and seaside towns.

Fans of battle royale games will instantly recognize the basic setup. There is a damage-dealing circle that shrinks to dictate the intensity and direction of the fighting, and you still parachute — or in Blackout’s case wingsuit — down to the surface of an abandoned island full of supplies and firearms. But the way it’s played and how it feels is unique, letting Treyarch carve out its own space in the market. For one, Blackout is much faster paced. You die quicker, run faster, and fight in much more intense and quickened bursts of action. You can also heal and revive in just seconds, making these battles much more frenzied and long-lasting if you’re strategic and crafty enough.

There are ground vehicles, like trucks and quad bikes, that let you get inside the next circle faster. There’s also a helicopter that allows you to circumvent the entire map in mere minutes to find the best position. You can even wingsuit from tall structures down to the surface, making long-distance fighting atop skyscrapers and bridges more appealing. Blackout also adds quite a few features from the main multiplayer mode, including mechanical grappling hooks, deployable shields, and RC cars for remote scouting.

Image: Activision

The mode feels vibrant and dynamic, and just playing a handful of hours this past weekend was enough to hook me in a way that feels reminiscent of my first few Fortnite and PUBG sessions. The big difference I’m seeing with Blackout — and what I think will help it stay relevant to a uniquely large audience that doesn’t typically like battle royale games — is the skill gap and the necessary tools it takes to win.

PUBG matches are long, arduous, and can end in a flash if someone gets off a couple lucky shots from half a mile away. You can often die without ever seeing it coming, and in situations where you simply couldn’t have done much of anything about it. Many newcomers to the game, even when it first launched last year, found it hard to secure just one kill per game, let alone make it to the final circle and win. And because the matches are so long, practicing is hard and improving your play takes serious time and effort.

Fortnite, on the other hand, now relies almost entirely on your ability to build structures and sharpen your aim until it’s lightning-fast and accurate. Epic continues to add zany new items like a structure-destroying ATV, deployable fortresses, and invisibility stones to mix it up. Yet unless you master the core skills of building, quick aiming, and maneuverability, you’re unlikely to ever win a Fortnite game as the average player is much more skilled than they were six or even three months ago.

Blackout is a different story. Sure, the best of the best will always be able to aim better, move faster, and out-maneuver their enemies. But the playing field feels more level, and not just because the game mode just came out. By its very nature, combat in a COD game is more flattened — it’s easier to kill and get killed in almost every situation. That gives less skilled players an opportunity to beat opponents and even secure victories by playing smart and getting lucky.

I can of course see the player base getting better at moving around the map, using strategic positions, and relying on the most effective firearms as the mode matures. But the learning curve here is much more inviting. Blackout is like playing a standard first-person shooter, but in a different context and at bigger scale. That’s a whole lot easier to manage than building structures out of thin air or maneuvering an environment for 20 minutes without seeing a single opponent.

There’s also a lot of room for the mode to grow. Treyarch plans to add new modes, vehicles, and items that shake up the combat and change how players get around. Even right now, players are finding ways to take out opponents with basketballs, the tomahawk projectile, and by crashing vehicles into another. Over time, there’s a good chance Blackout can become the more polished and accessible version of PUBG, yet with Fortnite’s willingness and capability to constantly evolve.

Image: Activision

While Blackout has certainly dominated the narrative around Black Ops 4, the standard multiplayer remains largely intact and refreshing. Now, players choose not just between a set of custom loadouts, but also special subclasses that grant you abilities and a more powerful ultimate-style ability, like you’d see in Destiny or Overwatch, that charges up over time. These existed in Black Ops 3, but Treyarch is leaning harder into them here, adding new specialists and letting a lot of the late-match combat revolve around strategic ability use.

Those abilities also have heightened importance considering game modes are now more objective-based and not simply about who kills more of the enemy team. Control, Hardpoint, Heist, Search and Destroy, and Domination outnumber the traditional kill-or-be-killed modes, of which there are just three. It’s clear Treyarch is encouraging players to try the objective-based modes by giving them prominent placement in the featured list. Attached to the mode is the same progression system we’ve come to expect from COD, but with even more unlockable cosmetics, weapon skins, and other vanity items to keep players hooked and fixated on goals and milestones, including the ever desirable prestige emblems you get from maxing out your level and starting over anew.

A lot of the changes you’ll recognize as the influence of Rainbox Six Siege, with little bits of Destiny and Overwatch sprinkled in. But no one element feels so prevalent that it dilutes the core COD experience, which is still about running around as fast as you can and racking up a high kill count while (hopefully) achieving an objective for your team. Players who’ve liked past COD games, especially the recent ones, will still find this one enjoyable, while those lapsed players that maybe haven’t played since the Modern Warfare or Black Ops 2 days should be able to acclimate just fine with a few hours of practice.

Rounding out the experience is a revamped Zombies mode, which sends wave after wave of AI-controlled undead at you and a team of strangers or friends. There are now two distinct storylines to Zombies, Aether and Chaos, that have different maps and characters, and it’s clear the mode is designed to stand in for a traditional campaign as the story is fleshed out through dialogue and secret cutscenes locked behind Easter eggs. It’s a far cry from the Hollywood-style stories COD has delivered in the past, but Zombies should, for most people, get the job done and scratch the single-player itch.

It’s too early to tell how big Blackout will become, or what the future of COD will look like next year, when it’s developer Infinity Ward’s turn to release the next entry as part of the franchise’s three-year development cycle. But Black Ops 4 will have an undeniable and outsized impact on where this series and the genre it dominates goes in the future, if only in cementing the battle royale mode as a must-have for any big-budget online shooter.

We might see the return of a story campaign next year, while Zombies fades into the background until it’s Treyarch’s time to shine again. But I can’t see COD fans eagerly buying another entry unless it does everything and more that this game has accomplished, Blackout included. For a franchise that’s older than many of its players and hasn’t stopped annually releasing a game since the PS2 era, that’s quite the accomplishment. And while Black Ops 4 might not be a Fortnite killer, it’s certainly proved that the sluggish, risk-averse shooter industry can still take a big leap when it wants to.

Call of Duty: Black Ops 4 is available for PS4, PC, and Xbox One.

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With Call of Duty: Mobile’s second anniversary happening next month, Activision has started dropping teasers for the next season. One of these could be the Blackout battle royale map from Call of Duty: Black Ops 4.

Earlier today, Activision dropped a teaser for an upcoming feature to the game. On Facebook, the name of this teaser is “Blackout Teaser Video one” hinting towards the addition of the BR map to mobile.

The official CoD: Mobile handle replied to a user’s comment that it “knew nothing of this.” It seems unlikely that the company would tease something else under that name, though.

CoD: Mobile will be marking two years of its release on Oct. 1, 2021. Last year, Activision marked an entire month of celebrations and new features to celebrate the occasion. It also released the Alcatraz map from Black Ops 4 on the last anniversary.

A year later, it seems that Blackout will now be added to CoD: Mobile. If it’s released, it will become the game’s second fully-fledged BR map after Isolated.

The game’s anniversary will take place in season eight, which will be coming towards the end of September. An official release date for the new season hasn’t been revealed yet, though.

Blackout is one of the largest maps in the Call of Duty franchise. It debuted in Black Ops 4 and sees 88 to 100 players parachute onto it to compete to be the last one standing. The mobile version won’t be completely identical, however, and will be optimized to run on handheld devices if it’s being added.

How Does Black Ops 4 Hold Up in 2021?
  • Black Ops is back! Featuring gritty, grounded, fluid Multiplayer combat, the biggest Zombies offering ever with three full undead adventures at launch, and Blackout, where the universe of Black Ops comes to life in one massive battle royale experience featuring the largest map in Call of Duty history, signature Black Ops combat, characters, locations and weapons from the entire Black Ops series. 

    Soldier up for all-out combat – tailor made for the Black Ops community.

  • Black Ops is back! Featuring gritty, grounded, fluid Multiplayer combat, the biggest Zombies offering ever with three full undead adventures at launch, and Blackout, where the universe of Black Ops comes to life in one massive battle royale experience featuring the largest map in Call of Duty history, signature Black Ops combat, characters, locations and weapons from the entire Black Ops series.

    Soldier up for all-out combat – tailor made for the Black Ops community.

  • Black Ops is back! Featuring gritty, grounded, fluid Multiplayer combat, the biggest Zombies offering ever with three full undead adventures at launch, and Blackout, where the universe of Black Ops comes to life in one massive battle royale experience.

    New content is available in Call of Duty®: Black Ops 4 with the Black Ops Pass*! In Operation Grand Heist, Black Ops Pass owners get instant access to two exciting and original new Multiplayer maps, “Casino” and “Lockup”. Also, drop into Blackout with an exclusive character – Cosmic Silverback!


    • Call of Duty®: Black Ops 4 Game
    • 1,100 Call of Duty Points**
    • Pro Edition Bonus Items
      • Shadowman and Reaper - exclusive Blackout characters
      • Classified and Dead of the Night - two chilling Zombies Experiences
      • 1,000 Call of Duty® Points (one-time redemption)
      • 300 Nebulium Plasma (one-time redemption)
      • 8 upcoming Multiplayer maps
      • 1 upcoming Blackout characters
      • 3 upcoming Zombies experiences

    Black Ops Pass* includes:

    • Madagascar and Elevation - two new Multiplayer maps
    • Reaper - the intimidating robotic Specialist to play in Blackout
    • Dead of the Night - an intense Zombies experience featuring a celebrity cast
  • Black Ops is back! Featuring gritty, grounded, fluid Multiplayer combat, the biggest Zombies offering ever with three full undead adventures at launch, and Blackout, where the universe of Black Ops comes to life in one massive battle royale experience.

    New content is available in Call of Duty®: Black Ops 4 with the Black Ops Pass*! In Operation Grand Heist, Black Ops Pass owners get instant access to two exciting and original new Multiplayer maps, “Casino” and “Lockup”. Also, drop into Blackout with an exclusive character – Cosmic Silverback!


    • Call of Duty®: Black Ops 4 Game
    • 8,500 Call of Duty Points**
    • Digital Edition Bonus Items
    • Digital Deluxe Bonus Items
    • Black Ops Pass* includes:

      • Shadowman and Reaper - exclusive Blackout characters
      • Classified and Dead of the Night - two chilling Zombies Experiences
      • 1,000 Call of Duty® Points (one-time redemption)
      • 300 Nebulium Plasma (one-time redemption)
      • 8 upcoming Multiplayer maps
      • 1 upcoming Blackout characters
      • 3 upcoming Zombies experiences
  • Black Ops is back! Featuring gritty, grounded, fluid Multiplayer combat, the biggest Zombies offering ever with three full undead adventures at launch, and Blackout, where the universe of Black Ops comes to life in one massive battle royale experience.

    New content is available in Call of Duty®: Black Ops 4 with the Black Ops Pass*! In Operation Grand Heist, Black Ops Pass owners get instant access to two exciting and original new Multiplayer maps, “Casino” and “Lockup”. Also, drop into Blackout with an exclusive character – Cosmic Silverback!


    • Call of Duty®: Black Ops 4 Game
    • 2,400 Call of Duty Points**
    • Digital Edition Bonus Items
    • Digital Deluxe Bonus Items
    • Black Ops Pass* includes:

      • Shadowman and Reaper - exclusive Blackout characters
      • Classified and Dead of the Night - two chilling Zombies Experiences
      • 1,000 Call of Duty® Points (one-time redemption)
      • 300 Nebulium Plasma (one-time redemption)
      • 8 upcoming Multiplayer maps
      • 1 upcoming Blackout characters
      • 3 upcoming Zombies experiences
  • The Call of Duty®: Black Ops 4 Mystery Box Edition comes loaded with a plethora of collectible items - including a collectible Mystery Box, 4 Exclusive Zombies Figpins, an Exclusive Zombies Puzzle, Darkhorse Zombies Comic with Exclusive cover, 3 Zombies lithographs, a Call of Duty®: Black Ops 4 Pop Socket, collectible Steelbook, 10 physical Specialist Icon patches, and additional digital content for the ultimate Black Ops fan. Pre-Order now while supplies last.

  • New content is available in Call of Duty®: Black Ops 4 with Black Ops Pass*! Black Ops Pass owners get instant access to three exciting Multiplayer maps in Operation Apocalypse Z. Experience the battleground between good and evil in ‘Der Schatten’, fight through a zombie themed museum in ‘Remnant’ and brawl in Cold War Cuba with the remastered 'Havana' Map. Owners also get fresh zombie content with the all new 'Alpha Omega' experience. 

    New content now available includes:

    • 3 MP maps
    • 1 Zombie Experience

    Black Ops Pass* also includes:

    • ‘Masquerade’, ‘Artifact’ and ‘WMD’ Maps + 4 Additional MP Maps
    • 4 exclusive Blackout characters
    • 3 Zombie Experiences
    • 1,000 Call of Duty® Points (one-time redemption)
    • 300 Nebulium Plasma (one-time redemption)


    • 2 MP maps
    • 1 Zombie Experience
  • The Battle Edition* includes Multiplayer and Blackout game modes only (Zombies mode not included). This is the perfect entry point for players looking to get into Multiplayer and Battle Royale Gameplay.


    • Blackout Battle Royale & Multiplayer
    • Zombies not included
  • The Call of Duty™ Endowment Salute Pack includes an in-game gesture, tag, sticker, calling card, and emblem. 100% of proceeds received by Activision for this pack will go directly to funding non-profits that place veterans into high quality jobs.


    What was top secret is now the top threat to mankind…

    Now available for standalone purchase, “Classified” features Richtofen, Dempsey, Takeo and Nikolai in their confrontation against a zombie infestation in the Pentagon in 1963. Experience the classic action-packed gameplay that has been updated and reimagined for Call of Duty®: Black Ops 4, including new locations, enemies, buildables, and more.

    “Classified” is available as a standalone purchase, or as part of the Black Ops Pass*, which includes four additional Zombies Experiences for Call of Duty®: Black Ops 4.

  • Apocalypse Z Edition Includes:

    • The Operation Survivor Pack, featuring all new gear from the latest Operation to customize your Black Ops 4 experience
    • Special Digital Bonus Items

    Black Ops 4 features gritty, grounded, fluid Multiplayer combat, the biggest Zombies offering ever with four full undead adventures, and Blackout, where the universe of Black Ops comes to life in two massive battle royale experiences.

    Multiplayer raises the bar, delivering the most thrilling grounded combat experience yet with a focus on tactical gameplay and player choice.

    In Blackout, Black Ops comes to life in a massive battle royale experience, combining Black Ops signature combat and the biggest maps in Call of Duty® history.

    There’s never been a better time to dive into Call of Duty®: Black Ops 4 as Operation Apocalypse Z, the latest operation of action-packed content debuts.

*Black Ops Pass (BOP) content is subject to change and may not include all downloadable content available for the game. BOP content may be sold separately. Do not purchase separately or you will be charged again.

**Call of Duty®: Points (CP) will be accessible in Call of Duty: Black Ops 4 once CP are made available in game.

†Based on Call of Duty Points suggested retail price.

*Black Ops Pass (BOP) content is subject to change and may not include all downloadable content available for the game. BOP content may be sold separately. Do not purchase separately or you will be charged again.

**Call of Duty Points (CP) will be accessible in Call of Duty: Black Ops 4 once CP are made available in game.

*Black Ops Pass (BOP) content is subject to change and may not include all downloadable content available for the game. BOP content may be sold separately. Do not purchase separately or you will be charged again.

**Call of Duty®: Points (CP) will be accessible in Call of Duty: Black Ops 4 once CP are made available in game.

*Black Ops Pass (BOP) content is subject to change and may not include all downloadable content available for the game. BOP content may be sold separately. Do not purchase separately, or you will be charged again.

*Battle Edition owners (Battle Royale & Multiplayer Only) will not have access to any Zombies Experiences included in the Black Ops Pass. Battle Edition owners may purchase Black Ops Pass but must upgrade to the Standard Edition to gain access to the Zombies Experiences included in Black Ops Pass.

*Black Ops Pass (BOP) content is subject to change and may not include all downloadable content available for the game. BOP content may be sold separately. Do not purchase separately, or you will be charged again.


4 new ops cod black

Lech is surprised, and we silently ponder this "philosophical" question. - Rinat returns from the medical unit with a bandaged head, which has recently taken on a piece of pipe. They brought a pregnant woman there, he informs those sitting on the ground.

The Saug On Max Sensitivity is... 😱 (COD BO4) - Black Ops 4 2021

I pulled her hips hard on me on salary concessions, you will have to raise your qualifications in a fire brigade. Well, isn't it scary. Now, wrap your lips around it and suck it gently, just don't bite. This Katya has never done, even with her boyfriend, dear Dima, with whom she lost her innocence just six months ago after four years of dating.

And so she was sucking a cock in a brothel to a completely unfamiliar and rather brutal guard.

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Now here. No, like that. Yes, that's right. And the nipple too.

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