Best fallout 76 build

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Fallout The 15 Best Builds, Ranked

(Updated on December 27th, with five more builds to include updates to Fallout 76)

Plenty of players are still making their way through the Appalachians in the post-apocalypse of Fallout 76, and at this point, many of those players have gathered the max amount of points to spend on their S.P.E.C.I.A.L. stats. By level 50, you'll have gotten all of the skill points that you're going to get (and probably some mutations along the way, and though they're going to be left out of this build guide, they can be useful tools for a build), leveling out at 56 points to spread across the seven different stats. Each point you spend in a stat gives you, in essence, another slot that you can fit a perk card into. These perk cards give you different abilities and bonuses and can be upgraded by combining cards of the same type together to increase whatever bonus they give. There's quite a lot of fun and interesting builds you can get into when you're willing to delve deep into the depths of these cards, so let's get into it:

RELATED: The Ultimate Guide To Mutations In Fallout 76

Last updated: December 27th, with five more builds to include updates to Fallout 76

15 GLADIATOR

This build is intended for melee users that prefer one-handed weapons to either unarmed or the two-handed variety. This build is also intended for use with Power Armor, but if you don't want to use Power Armor, the perks can pretty easily be switched out.

STRENGTH - 12 (Gladiator 1, Blocker 3, Incisor 3, Expert Gladiator 1, Master Gladiator 1, Martial Artist 3)

PERCEPTION - 4 (Refractor 4)

ENDURANCE - 3 (Adamantium Skeleton 3)

CHARISMA - 9 (Lone Wanderer 3, Suppressor 3, Field Surgeon)

INTELLIGENCE - 9 (First Aid 3, Power User 3, Portable Power 3)

AGILITY - 13 (Marathoner 3, Dodgy 3, Adrenaline 5, Action Girl/Action Boy 3)

LUCK - 6 (Serendipity 3, Ricochet 3)

14 SLUGGER

This build is intended for melee users that prefer two-handed weapons to either of the other options. This build flies in the face of Power Armor, giving you an idea of the perks necessary for melee builds where you want to leave the armor at home.

[credit to Jordan Forward for the build]

STRENGTH - 15 (Slugger 3, Barbarian 3, Expert Slugger 3, Incisor 3, Master Slugger 3)

PERCEPTION - 1 (Glow Sight 1)

ENDURANCE - 11 (Ironclad 5, Vaccinated 3, Rad Resistant 3)

CHARISMA - 6 (Suppressor 3, Lone Wanderer 3)

INTELLIGENCE - 2 (Nerd Rage 2)

AGILITY - 11 (Adrenaline 5, Dead Man Sprinting 1, Moving Target 3, Evasive 2)

LUCK - 5 (Starched Genes 2, Junk Shield 3)

13 FISTS OF FURY

If you're of the opinion that weapons are for cowards, then this is the build for you. Built entirely for any form of unarmed combat, this build gets you in close and swinging with the only weapons you were born with: your fists.

[credit to Jordan Forward for the build]

STRENGTH - 14 (Barbarian 2, Martial Artist 3, Iron Fist 3, Blocker 3, Incisor 3)

PERCEPTION - 4 (Refractor 4)

ENDURANCE - 12 (Adamantium Skeleton 3, Radicool 1, Lifegiver 3, Ironclad 5)

CHARISMA - 6 (Suppressor 3, Tenderizer 3)

INTELLIGENCE - 5 (Nerd Rage 3, First Aid 2)

AGILITY - 11 (Adrenaline 1, Dodgy 3, Dead Man Sprinting 1, Moving Target 3, Action Girl/Action Boy, 3)

LUCK - 3 (Bloody Mess 3)

12 SNIPER

This build is exactly what it sounds like: it gets the job done without you generally having to put yourself in very much danger. Some shotgun perks have been included because you can never be too careful, and it keeps the effectiveness of non-automatic weapons perks active.

STRENGTH - 9 (Scattershot 3, Shotgunner 3, Expert Shotgunner 3)

PERCEPTION - 15 (Sniper 3, Tank Killer 3, Rifleman 3, Expert Rifleman 3, Master Rifleman 3)

ENDURANCE - 8 (Lead Belly 3, Thirst Quencher 3, Dromedary 2)

CHARISMA - 3 (Lone Wanderer 3)

INTELLIGENCE - 6 (Gunsmith 5, Weapon Artisan 1)

AGILITY - 10 (Action Girl/Action Boy 3, Escape Artist 1, Sneak 3, Covert Operative 3)

LUCK - 5 (Luck of the Draw 3, Tormentor 2)

11 TANK

For Power Armor lovers out there, here's a build that puts you front and center of the action. It's designed to make use of heavy weapons, all while making sure you're the prime target for the enemies to hit instead of your friends. This build is definitely meant for playing with a team; if you're playing on your own, you might want to find some replacements for those cards.

[credit to Jordan Forward for the build]

RELATED: Fallout All Known Power Armor Locations

STRENGTH - 15 (Blocker 3, Bullet Shield 3, Expert Heavy Gunner 3, Heavy Gunner 3, Master Heavy Gunner 3)

PERCEPTION - 5 (Exterminator 3, Glow Sight 2)

ENDURANCE - 4 (Adamantium Skeleton 1, Nocturnal Fortitude 1, Rejuvenated 2)

CHARISMA - 8 (Bodyguards 1, Magnetic Personality 2, Strange in Numbers 1, Suppressor 3, Tenderizer 1)

INTELLIGENCE - 9 (First Aid 3, Power Patcher 3, Stabilized 3)

AGILITY - 4 (Action Girl/Action Boy 3, Adrenaline 1)

LUCK - 11 (Bloody Mess 3, Luck of the Draw 3, One Gun Army 3, Starched Genes 2)

10 THE ADDICT

If you've got some interest in taking a look at the chems and alcohol to take advantage of the bonuses they can bring, then look no further. Built entirely around using chems and alcohol and getting lucky along the way, this may not be the most effective build ever crafted, but it's definitely good for a laugh.

RELATED: Fallout 76 Players Can Distill Their Own Whiskey Starting March 12

STRENGTH - 12 (Traveling Pharmacy 3, Strong Back 4, Pack Rat 3, Sturdy Frame 2, )

PERCEPTION - 1 (Green Thumb 1)

ENDURANCE - 14 (Chem Fiend 3, Chem Resistant 2, Cola Nut 2, Hydro Fix 2, Munchy Resistance 2, Professional Drinker 3)

CHARISMA - 6 (Party Girl/Party Boy 3, Quack Surgeon 1, Happy Go Lucky 2)

INTELLIGENCE - 1 (Chemist 1)

AGILITY - 7 (Thru-Hiker 3, Goat Legs 2, Action Girl/Action Boy 2)

LUCK - 15 (Last Laugh 1, Luck of the Draw 3, Lucky Break 3, Mysterious Savior 3, Pharma Farma 3, Ricochet 2)

9 BEST FRIEND

This one goes out to all the players who think of their teammates first. If you're comfortable hanging back and focusing on ensuring your teammates stay alive (or reviving them if they don't), then this one is for you. It comes with an added bonus of being able to carry all of their junk with relative ease, too.

STRENGTH - 8 (Strong Back 3, Pack Rat 3, Traveling Pharmacy 2)

PERCEPTION - 4 (Picklock, Expert Picklock, Master Picklock, Fortune Finder)

ENDURANCE - 7 (Photosynthetic 2, Sun Kissed 2, Lifegiver 3)

CHARISMA - 15 (Bodyguards 3, Philanthropist 3, Team Medic 3, Quack Surgeon 1, Healing Hands 1, Friendly Fire 1, EMT 3)

INTELLIGENCE - 7 (First Aid 3, Hacker, Expert Hacker, Master Hacker, Scrapper)

AGILITY - 8 (Thru-Hiker 3, Home Defense 3, Ammosmith 2)

LUCK - 7 (Dry Nurse 1, Pharma Farma 3, Scrounger 3)

8 ENTREPRENEUR

For those who'd like a future as an entrepreneur, take a look at this build. Specifically crafted for trading gear and materials to other players, this build helps to craft high-quality items that you can sell for a pretty penny - er, bottlecap.

[credit to Jordan Forward for the build]

STRENGTH - 13 (Bandolier 2, Ordnance Express 2, Pack Rat 3, Strong Back 3, Traveling Pharmacy 3)

PERCEPTION - 4 (Butcher's Bounty 1, Crack Shot 2, Green Thumb 1)

ENDURANCE - 4 (Ghoulish 1, Adamantium Skeleton 3)

CHARISMA - 13 (Bodyguards 4, Happy Camper 2, Hard Bargain 3, Travel Agent 1, Lone Wanderer 3)

INTELLIGENCE - 14 (Batteries Included 1, Exotic Weapons 2, Gunsmith 4, Makeshift Warrior 5, Science 2)

AGILITY - 4 (Light Footed 1, Dead Man Sprinting 1, Thru-Hiker 2)

LUCK - 5 (Can Do! 1, Good With Salt 2, Pharma Farma 1, Scrounger 1)

7 GUNSLINGER

You've forgotten the face of your father. Or, at least, if you aren't playing as a Gunslinger, you have. This is for anybody wanting to use pistols, and only pistols. There's a wide range of different pistol types out there, so you can have one at your side for just about any situation. There are also some explosive perks thrown in here for varieties' sake.

STRENGTH - 8 (Pack Rat 3, Sturdy Frame 2, Ordnance Express 3)

PERCEPTION - 8 (Crack Shot 3, Fire in the Hole 3, Grenadier 2)

ENDURANCE - 1 (Photosynthetic 1)

CHARISMA - 4 (Bodyguards 4 (or Lone Wanderer 3))

INTELLIGENCE - 10 (Gunsmith 5, Demolitions Expert)

AGILITY - 15 (Gunslinger 3, Expert Gunslinger 3, Guerilla, Expert Guerilla 3, and either Master Gunslinger or Master Guerilla 3)

LUCK - 6 (Luck of the Draw 3, Quick Hands 3)

6 V.A.T.S.

V.A.T.S. may not be quite as good in Fallout 76 as it is in previous incarnations of the Fallout franchise, but that doesn't mean it's useless. If you're curious about an entirely V.A.T.S. build then give this a look!

STRENGTH - 3 (Pack Rat 3)

PERCEPTION - 15 (Awareness 2, Concentrated Fire 3, Rifleman 1, Expert Rifleman 1, Master Rifleman 2, Penetrator 3, Tank Killer 3)

ENDURANCE - 4 (Adamantium Skeleton 3, Photosynthetic 1)

CHARISMA - 2 (Lone Wanderer 1)

INTELLIGENCE - 5 (Gunsmith 5)

AGILITY - 12 (Action Girl/Action Boy 3, Gun Fu 3, Covert Operative 3, Marathoner 3)

LUCK - 15 (Better Criticals 3, Critical Savvy 3, Four Leaf Clover 3, Grim Reaper's Sprint 3, Mysterious Stranger 3)

5 HEAVY HITTER

Another build with an emphasis on excessive melee damage, this build is capable of doing excess of 30,ooo damage on a single hit to an enemy (in the right situations). (Credit to KingofPSU for the build)

STRENGTH - 15 (Expert Slugger 3, Incisor 3, Martial Artist 3, Master Slugger 3, Slugger 3)

PERCEPTION - 6 (Glow Sight 3)

ENDURANCE - 6 (Radicool 1, Revenant 2, Solar Powered 3)

CHARISMA - 7 (Party Girl/Boy 3, Strange In Numbers 1, Tenderizer 3)

INTELLIGENCE - 3 (Nerd Rage 3)

AGILITY - 11 (Adrenaline 5, Gun Fu 3, Ninja 3)

LUCK - 8 (Better Criticals 3, Bloody Mess 3, Class Freak 3, Starched Genes 2)

4 STEALTH COMMANDO

For use when you want to stick to the shadows, but still want to use weapons that are a bit more forgiving. (Credit to reddit user VladGordiienko for the build)

STRENGTH - 8 (Bandolier 2, Pack Rat 3, Traveling Pharmacy 3)

PERCEPTION - 12 (Commando 3, Concentrated Fire 3, Expert Commando 3, Master Commando 3)

ENDURANCE - 1 (Dromedary 1)

CHARISMA - 2 (Field Surgeon 2)

INTELLIGENCE - 5 (Gunsmith 5)

AGILITY - 15 (Action Girl/Boy 3, Covert Operative 3, Escape Artist 1, Sneak 3, Thru-Hiker 2, White Knight 3)

LUCK - 13 (Bloody Mess 3, Critical Savvy 3, Luck of the Draw 3, Lucky Break 2, Starched Genes 2)

3 STEALTH SHOTGUN

Another stealth build (a theme is developing here) this build requires you to get up-close-and-personal without being detected, but doing so is going to reward you with some seriously damaging shotgun blasts. (Be sure to throw a suppressor on there, first.)

STRENGTH - 15 (Bandolier 2, Expert Shotgunner 3, Master Shotgunner 3, Pack Rat 1, Scattershot 3, Shotgunner 3)

PERCEPTION - 6 (Glow Sight 1, Night Eyes 2, Skeet Shooter 3)

ENDURANCE - 1 (Adamantium Skeleton 1)

CHARISMA - 2 (Field Surgeon 2)

INTELLIGENCE - 8 (Gunsmith 5, Weapon Artisan 3)

AGILITY - 15 (Action Boy/Girl 3, Adrenaline 5, Covert Operative 3, Escape Artist 1, Sneak 3)

LUCK - 9 (Bloody Mess 3, Luck of the Draw 3, Lucky Break 3)

2 I MEAN BUSINESS

This build lets everyone around know that you are NOT messing around. Heavily (hah, get it?) oriented towards using the heaviest of weapons, this build ensures that you are always going to pack a punch. Plus, you'll still have two points leftover!

STRENGTH - 15 (Bandolier 2, Bear Arms 1, Bullet Shield 1, Expert Heavy Gunner 3, Heavy Gunner 3, Master Heavy Gunner 3, Pack Rat 2)

PERCEPTION - 3 (Night Eyes 2, Night Person 1)

ENDURANCE - 1 (Adamantium Skeleton 1)

CHARISMA - 2 (Field Surgeon 2)

INTELLIGENCE - 14 (First Aid 3, Gunsmith 5, Power Patcher 3, Stabilized 3)

AGILITY - 11 (Action Girl/Boy 5, Adrenaline 5, Thru-Hiker 3)

LUCK - 8 (Bloody Mess 3, Class Freak 3, Starched Genes 2)

1 HERE COMES THE (BOOM)

You get the gist. You make things go boom. They die, you don't. (Hopefully)

STRENGTH - 15 (Bandolier 2, Barbarian 3, Bear Arms 3, Bullet Shield 3, Lock and Load 3, Pack Rat 1)

PERCEPTION - 5 (Grenadier 2, Night Eyes 2, Night Person 1)

ENDURANCE - 3 (Adamantium Skeleton 3)

CHARISMA - 2 (Field Surgeon 2)

INTELLIGENCE - 15 (Demolition Expert 5, First Aid 3, Gunsmith 5, Power Patcher 2)

AGILITY - 8 (Action Girl/Boy 3, Adrenaline 5)

LUCK - 8 (Bloody Mess 3, Class Freak 3, Starched Genes 2)

NEXT: Fallout 76 Survival Mode Beta Begins With Heavy PvP Focus

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About The Author
Drew Ferguson (10 Articles Published)

Drew Ferguson has been obsessively discussing games and movies since he was old enough to talk. Being incapable of doing anything else, he decided to try to make a living out of it. His quest to continually put words in an order you might find interesting has only begun. You can find him on Twitch at Weapon_Xcellent, or on Twitter @DrewMFerguson

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Sours: https://screenrant.com/falloutbest-builds-ranked/

Fallout 76 Builds: build suggestions to get started and how to build the best character

As discussed in our Perk Guide for Fallout 76, you have to be deliberate about what you choose to slot your points into on level up when it comes to S.P.E.C.I.A.L statsSince you only get points up to level 50, and each caps at 15, you wont be able to simply max out everything by leveling up enough times. Since the perks that you get on level up also line up with these stats, that means making sure not to waste points on abilities you don't actually need. At Level 50, you'll have had 56 points to spread among the seven stats.

Some planning ahead never hurt anybody, and after a dozen B.E.T.A hours, its become easier to see which abilities are more useful than others, even though that does also depend on playstyle. We've got a handful of possible builds listed here to highlight some of the possible directions to go with your level up selections.

Check out our Camp Guide if you're looking for some basic survival tips. For those looking to plan their builds ahead of time, take a look at our guide on Perks. You'll also need plenty of materials to craft the best weapons, and we've got a guide on key material locations, too.

Fallout 76 Builds: our best build suggestions for the best character

With each build shown here, it's important to know the S.P.E.C.I.A.L points necessary to equip the perk cards shown. So we make sure to give those to you at the top of each listed build.

Also important to note that since perk cards can be swapped out on the fly, some of these builds might min-max to the point where you are expected to not slot in situational abilities like Picklock and Hacker, but will have enough points in Perception and Intelligence respectively to have those abilities when you need them. Some builds might opt for convenience and keep them equipped regularly.

Fallout 76 - Melee DPS Build

There's a lot of reasons to focus on a melee build. You'll never have to worry about gathering or crafting ammo, for one thing, nor will you have to worry about switching ammo types if you decide to swap to a different weapon down the road. Just focus on some traits to increase damage like Gladiator (or Slugger, for two-handed types), along with some traits to make Power Armor even more useful. Power Armor increases your Strength, so it matches well melee. If you don't want to use Power Armor, you can swap out for similar perks like Ironclad (Endurance) and Barbarian (Strength). Lone Wanderer and Action Boy are some of the best general traits for a solo player, and should be heavily considered regardless of your build.

One common thing to remember also is to grab 1 level of each Gladiator, Expert Gladiator, and Master Gladiator gives you a slightly better return than putting 3 points into any one option (3x 10% rather than 1x 20%).

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  • Strength - 12
    • Gladiator (I)
    • Blocker (III)
    • Incisor (III)
    • Expert Gladiator (I)
    • Master Gladiator (I)
    • Martial Artist (III)
  • Perception - 4
  • Endurance - 3
    • Adamantium Skeleton (III)
  • Charisma - 9
    • Lone Wanderer (III)
    • Suppressor (III)
    • Field Surgeon
  • Intelligence - 9
    • First Aid (III)
    • Power User (III)
    • Portable Power (III)
  • Agility - 13
    • Marathoner (III)
    • Dodgy (II)
    • Adrenaline (V)
    • Action Boy/Girl (III)
  • Luck - 6
    • Serendipity (III)
    • Ricochet (III)

Fallout 76 - Sniper Build

This is the opposite of above, focusing on dealing as much damage, and ideally from as far away as possible. We're stacking several rifle buffing perks like Tank Killer and the three Rifleman options. Action Boy and Lone Wanderer make their returns, as well as abilities to improve crits as well as Mysterious Stranger to improve the power of VATS. We've also got Covert Operative and Sneak to help you stay out of sight.

  • Strength - 1
  • Perception - 14
    • Concentrated Fire (III)
    • Sniper (II)
    • Rifleman (I)
    • Expert Rifleman (I)
    • Master Rifleman (I)
    • Tank Killer (III)
    • Long Shot (III)
  • Endurance - 1
  • Charisma - 4
  • Intelligence - 6
  • Agility - 15
    • Gun Fu (III)
    • Mister Sandman (III)
    • Action Boy/Girl (III)
    • Covert Operative (III)
    • Sneak (III)
  • Luck - 15
    • Mysterious Stranger (III)
    • Grim Reaper's Sprint (III)
    • Psychopath (III)
    • Tormentor (III)
    • Critical Savvy (III)

Fallout 76 - Support Build

For those planning on playing with their friends for the majority of their time in Fallout 76, you don't have to focus on pure damage, and instead can anchor your team in a more support-style role. This role obviously focuses a lot in the Charisma stat, and can obviously use their high Charisma to share their perks as well. You'll have lots of healing focused traits like Dry Nurse and Team Medic. You'll also be able to craft lots of ammo for your friends and hold onto to excess gear with Ammosmith and Strong Back / Pack Rat. Lastly, Rad Sponge and Anti-Epidemic will help keep you're team out with rads and diseases.

  • Strength - 7
    • Pack Rat (III)
    • Strong Back (IV)
  • Perception - 5
    • Picklock
    • Expert Picklock
    • Master Picklock
    • Pannapictagraphist
    • Fortune Finder
  • Endurance - 4
    • Aquaboy/Aquagirl
    • Lifegiver (III)
  • Charisma - 15
    • Philanthropist (III)
    • Team Medic (III)
    • Friendly Fire
    • Field Surgeon
    • Rad Sponge (III)
    • Anti-Epidemic (II)
    • Healing Hands
  • Intelligence - 7
    • First Aid (III)
    • Hacker
    • Expert Hacker
    • Master Hacker
    • Scrapper
  • Agility - 9
    • Home Defense (III)
    • Ammosmith (II)
    • Escape Artist 
    • Sneak (III)
  • Luck - 9
    • Scrounger (III)
    • Cap Collector (III)
    • Dry Nurse

Fallout 76 - General Solo Build

This build is focused less on pure damage and more on being a generalist toolset to equip and require the least specialized equipment set, and holds onto generally useful perks like locksmith and aquabreathing, along with incoming damage reduction. We've got the three shotgun traits like Shotgunner and Skeet Shooter here based on preference, but you could replace these with a trait like Gladiator or Tank Killer if you use a different weapon, or not trait into a weapon choice at all and generalize even further. Of course, this build sits on all the necessary Picklock and Hacker perks you'll ever need.

  • Strength - 11
    • Sturdy Frame (II)
    • Shotgunner
    • Expert Shotgunner
    • Master Shotgunner
    • Barbarian (III)
    • Scattershot (III)
  • Perception - 10
    • Picklock
    • Expert Picklock
    • Master Picklock
    • Refractor (IV)
    • Skeet Shooter (III)
  • Endurance - 9
    • All Night Long (III)
    • Aquaboy/Aquagirl
    • Ironclad (V)
  • Charisma - 6
    • Lone Wanderer (III)
    • Field Surgeon
  • Intelligence - 9
    • Hacker
    • Expert Hacker
    • Master Hacker
    • Gunsmith (V)
    • Scrapper
  • Agility - 5
    • Action Boy/Girl (III)
    • Ammosmith (II)
  • Luck - 6
    • Luck of the Draw (III)
    • Ricochet (III)

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Fallout 76 - Heavy Gunner Build 

For those that want to do as much damage as possible, of course you're going to want the biggest guns, and Power Armor to boot. Stabilized is the backbone of this build, greatly improving Heavy Guns while in Power Armor. We've got all the possible Heavy Gunner perks stacked, along with damage boosts from Tenderizer and Bloody Mess. We've got Blocker, Bullet Shield, and First Aid to account for not being very mobile while using heavy guns -- you're going to take a few hits. One rank of Adrenaline is another good damage boost, and the improvements after one level we don't feel are worth the extra points.

Note that many of the perk cards used in this build have a high level requirement, so consider it more of an endgame suggestion rather than something you'd use within the first several hours.

  • Strength - 15
    • Blocker (III)
    • Bullet Shield (III)
    • Heavy Gunner (III)
    • Expert heavy Gunner (III)
    • Master Heavy Gunner (III)
  • Perception - 1
  • Endurance - 2
  • Charisma - 10
    • Lone Wanderer (III)
    • Suppressor (III)
    • Tenderizer (III)
  • Intelligence - 15
    • Stabilized (III)
    • Portable Power (III)
    • Power Patcher (III)
    • Power User (III)
    • First Aid (III)
  • Agility - 4
    • Action Boy/Girl (III)
    • Adrenaline (I)
  • Luck - 9
    • Luck of the Draw (III)
    • One Gun Army (III)
    • Bloody Mess (III)
Sours: https://www.rpgsite.net/feature/falloutbuilds-build-suggestions-to-get-started-and-how-to-build-the-best-character
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Fallout The 12 Best Endgame Builds

One of the many hallmarks of modern Bethesda RPGs is the endless number of ways in which players can customize their character builds to make their playthroughs truly unique. The Elder Scrolls V: Skyrim employed a progression system that rewarded players as they used certain skills, while the Falloutfranchise opted for the "S.P.E.C.I.A.L" system and perks, stats that could be increased through gathering EXP in the game world.

RELATED: Everything New In Fallout Locked & Loaded

In Fallout 76, Bethesda returns with the S.P.E.C.I.A.L. system, along with the newly introduced "Perk Cards," which allow players to create some truly powerful combinations and playstyles, especially for endgame players. Now, with the upcoming Locked & Loaded DLC allowing players to save S.P.E.C.I.A.L. loadouts, experimenting with different playstyles in the world of Fallout has never been easier.

Updated by Payton Lott June 17,  Fallout 76 is in a much better state in the summer of Many of the problems plaguing the game have been addressed, although there are still a few issues unresolved. Because the game is in its third year, gamers have had plenty of time to refine their classes.

Fallout 76 has a very in-depth class system. There are huge perk trees, legendary perks, as well as base stats. All of these factors play a role in the performance of a character. Without going into excruciating detail, this list will highlight the most important perks in each build and mention a weapon or two that would suit each class.

12 The Tank

Recommended Perks:

  • Expert Heavy Gunner (Non-explosive heavy guns get a stacked 60% damage buff)
  • Bullet Shield (Gain 60 Damage Resistance while firing a heavy gun)
  • Blocker (Take 45% less damage from melee attacks)
  • Stabilized (In Power Armor heavy guns gain accuracy and ignore 45% armor)
  • Demolitions Expert (Explosives Deal 60% more damage)
  • Adrenaline (Gain up to 42% damage for 30 seconds per kill)

This class will be a power armor-centric build for those that want to dominate any foe in 76. Strength is a priority, as players will be taking a lot of damage in the slow-moving suit. Stabilized and Heavy Gunner will increase damage substantially, while Adrenaline will provide an extra boost when fighting multiple enemies. Tanking in the power armor is a carefree way to wreak havoc in game. The High Speed Mini Gun is always a good choice when using the power suit.

11 The Aggressor

Recommended Perks:

  • Master Rifleman (Provides a stacked +60% buff to rifle damage)
  • Tank Killer (Rifles and pistols ignore 36% armor and have a 9% chance to stagger)
  • Concentrated Fire (V.A.T.S. targets limbs. Focus fire to gain high accuracy and damage per shot)
  • Adrenaline (Gain up to 42% damage for 30 seconds per kill)
  • Critical Savvy (Critical Hits only consume 55% of the critical meter)

The key with this build is maximizing DPS and critical hits while keeping the critical meter full. Gamers will want to use a rifle or pistol to take advantage of all the damage buffs. Rifles should be used to take down AI from range while pistols will melt up close. Black Powder Rifles are solid choices in the rifle class, and the Crusader pistol is a great pocket weapon.

RELATED: Fallout How To Farm Adhesive

The rest of the perk trees are largely dependent on player preference with an emphasis on Perception, Agility, and Luck. Lifegiver is another perk some might consider using due to how low the health pool with be with this max damage setup.

10 The Gladiator

Recommended Perks:

  • Blocker (Decreased damage from enemy melee attacks)
  • Master Gladiator (Increased melee damage output)
  • Lifegiver (Increased total health)
  • Grim Reaper's Sprint (Kills in V.A.T.S. have a chance to restore all AP)

For players whose playstyle harkens back to the glory days of the Roman coliseum, "The Gladiator" build is perhaps one of the most optimized for close-quarters combat in Fallout  This build sees players take the "min-max" approach when it comes to melee combat, sacrificing adaptability in ranged situations for raw strength.

RELATED: Fallout 76 Patch Breaks Weapons and Armor

This build boosts one-handed skills and increases a player's overall life to better handle the brutal hand-to-hand punishment they're sure to encounter. Note: the one handed-skills can be swapped for perks that boost the two-handed skills. *Grognak's Axe will suit the class well with solid damage and attack speed.

9 The Sniper

Recommended Perks:

  • Sniper (Increases how long you can hold your breath while aiming)
  • Master Rifleman (Increased damage output for non-automatic rifles)
  • Longshot (Increased range and accuracy when using gun sights)
  • Mister Sandman (Damage increase at night with silenced weapons)

Standing in stark contrast to the Gladiator build, "The Sniper" build is optimized for long-ranged combat. Utilizing the build's emphasis on stealth and damage modifiers, using a sniper build can turn otherwise dangerous encounters with super mutant behemoths or other big bads into a simple task. They'll never know what hit them. *Both the Gauss Rifle and Lever Action Rifle will get the job done. The best weapon for the job will primarily depend on preference.

8 The Assassin

Recommended Perks:

  • Sneak (Players are harder to detect)
  • Mister Sandman (Damage increase at night with silenced weapons)
  • Secret Agent (Stealth Boys last longer)
  • Master Gladiator (Increased melee damage output)

The long-lost brother of the Sniper build, "The Assassin" build is all about stealth. However, unlike the sniper build, the assassin isn't afraid to dispose of their enemies up close and personal. Stealth blades, switchblades, tire irons, and more will be an assassin's best friend. And with friends like these, who needs to worry about enemies? *Compounds Bows are great stealth choices because they have + damage and considerable range.

7 The Jack-Of-All-Trades

Recommended Perks:

  • First Aid (Stimpaks restore more health)
  • Master Rifleman (Increased damage output for non-automatic weapons)
  • Master Commando (Increased damage output for automatic weapons)
  • Master Archer (Increased damage output for bows and crossbows)

For players who struggle to follow a specific path for the duration of the game, or simply who want the flexibility to try and test a number of different playstyles, "The Jack-Of-All-Trades" build can be a viable approach for long-time fans of the franchise and newcomers alike. While some players might also view this build as a master of none, no other build offers the same level of mixing and matching perks, or the potential to forge unusual or novel approaches to Fallout 76. *In terms of weapon choice, any legendary class weapon will do the trick. The benefit of a versatile class is the bevy of options available.

6 The Mad Scientist

Recommended Perks:

  • Science Master (Level 3 energy weapons mods)
  • Nerd Rage! (Increased damage resistance below 20% health)
  • Robotics Expert (Hack robots with a chance to pacify them)
  • Power User (Fusion Cores last significantly longer)

"The Mad Scientist" build employs a healthy mix of science, technology, and robotics perks to gain mastery over the world of science. Utilizing the game's numerous energy weapons, computer terminals, and robots as their own tools, the scientist build can be a powerful option for players who have spec-ed heavily into their intelligence S.P.E.C.I.A.L. stat. *Because this is an energy class, gamers will want to pick up a Laser Pistol or Laser rifle to round out the build.

5 The Casanova

Recommended Perks:

  • Wasteland Whisperer (Pacifies wild animals)
  • Philanthropist (Restores some teammates' hunger and thirst)
  • Hard Bargain (Buying and selling prices are better)
  • Quack Surgeon (Revive other players with alcohol)

While many interactions in Fallout 76 eventually end with the player on the wrong end of the game's many, many guns, there are in fact, alternatives to fighting. For those who simply want to avoid combat as much as possible (or get the best deals from merchants), spec-ing into charisma-related perks isn't a half-bad choice. They're also very beneficial for players who travel in groups, as some perks will aid companions as well as the player!

4 The Soldier

Recommended Perks:

  • Pain Train (Damage enemies by running into them in Power Armor)
  • Master Shotgunner (Increased shotgun damage output)
  • Basher (Gun bashing does increased damage)
  • Adrenaline (Increased damage per kill for 30 seconds)

"The Soldier" build is a master of conventional combat. Assault rifles, hand grenades, pistols, and combat knives are their domain, and they use them to the utmost effect. Coupled with a suit of power armor, and there's little that the soldier cannot do.

RELATED: Fallout The 10 Best Legendary Effects For Weapons

Suffice it to say, the soldier is one of the best end-game classes a player can take, as the breadth of skills associated with the soldier cannot be overstated.

3 The Heavy Weapons Specialist

Recommended Perks:

  • Master Heavy Gunner (Increased damage output for heavy weapons)
  • Bear Arms (Heavy weapons weigh significantly less)
  • Bullet Shield (Increased damage resistance when firing a heavy weapon)

Heavy weapon specialists utilize some of the most powerful weapons in-game, full stop. No other build can match the damage output of heavy weapons without the aid of perks and specializations. As such, a "Heavy Weapons Specialist" is a very viable build for any and all late and end-game players, and should be strongly considered if charging headlong into a room crowded with enemies is a priority, or if subtlety isn't. *Like the tank, a heavy weapon build is not complete without a Mini Gun.

2 The Healer

Recommended Perks:

  • First Aid (Stimpaks restore more health)
  • Pharmacist (RadAway removes more radiation)
  • Nerd Rage! (Increased damage resistance below 20% health)
  • Quack Surgeon (Revive other players with alcohol)
  • Field Surgeon (Stimpaks and RadAway work much faster)

When traversing the wasteland of West Virginia, players will undoubtedly take more than their fair share of damage. To better combat these dangers, "The Healer" is a very viable build, especially in the late game. Not only will these builds be responsible for their own healing and general wellbeing, but the healing and wellbeing of their teammates (should they have them). As such, the healer needs to be able to dish out the pain, as well as heal it. *Medics are better off with a ranged rifle to keep their health bar full. Tanks and DPS builds can bear the brunt of enemies while the healer picks and chooses the right moments to join the fight.

1 The Wild Card

Recommended Perks:

  • Mysterious Stranger (The Mysterious Stranger occasionally aids the player in combat when using V.A.T.S.)
  • Grim Reaper's Sprint (Kills in V.A.T.S. have a chance to restore all AP)
  • Bloody Mess (Increased damage and enemies may occasionally explode)
  • Better Criticals (Increased critical damage in V.A.T.S.)

This build is all about the luck of the draw. Random Number Generation (RNG) is the one factor that determines whether or not this build is the greatest or worst in the game. Critical hits, random drops, and visits from the Mysterious Stranger make the "Wild Card" build a delightfully random end-game experience that can be the "x-factor" in any combat situation. *Like the Jack of all trades pretty much any legendary weapon will be sufficient. The strength of the class will ultimately be contingent upon whether the gamble pays off in a particular gunfight.

NEXT: Fallout 76 Patch Has Upwards of Fixes for Weapons, Crafting, and More

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Sours: https://gamerant.com/falloutbest-endgame-builds/
Fallout 76 - The BEST Build for Damage (Bloodied Sneak Commando Build)

[Top 15] Best Builds for Fallout 76

Wondering what the best builds for Fallout 76 Wastelanders are? Well then, you have come to the right place. 

The exciting thing about Fallout 76 is the number of weapons available at your disposal and all the things that one can do with said weapons. 

We are going to be going over automatic weapons, big guns, and melee weapon builds including discussing some of the perk cards used in detail as well as mutations that just go well with particular builds. 

*Note: Each build goes over the S.P.E.C.I.A.L. that belongs to that specific build but that is not necessarily how one has to have theirs. 

1. Laser Rifle Build

What Laser Rifle Build Excels In:

  • This particular build excels in having team perks. 
  • An extraordinary set of legendary perks like “Blood Sacrifice” which grants teammates +40DR and 70 HP when you ever so graciously take a bullet (or nuke) for your fellow man. 
  • With this build (and game actually) having power armor will certainly come in handy in the wasteland and with the legendary perk Electric Absorption, your chance of recharging a fusion core is upped by 20%. 
  • S.P.E.C.I.A.L - [1|15|4|4|6|11|15]

Build Details:

Armor:

  • T Power Armor
  • Helmet – VATS Matrix Overlay: Increases VATS hit chance.
  • Torso – Core Assembly: Increases Action Point refresh speed.
  • Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
  • Legs – Kinetic servos: Increases Action Point refresh speed while moving.
  • Headlamp – Bright: A brighter standard lamp.

Weapon:

  • Laser Rifle: Ignores 25% of your target’s armor. VATS critical shots do +50% damage. 25% less V.A.T.S. Action Point cost.
  • Weapon Mods:
  • Calibrated capacitor: Superior critical shot damage.
  • Standard long barrel: Superior range.
  • Standard Stock.
  • Standard Sights.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-agiobgmicagbaqea/

2. Plasma Rifle Build

What Plasma Rifle Build Excels In:

  • Utilizing some of the perks from the previous build, this plasma rifle build can be of extraordinary use in teams. 
  • S.P.E.C.I.A.L - [1|15|4|4|6|11|15]

Build Details:

Armor:

  • X Power Armor
  • Helmet – VATS Matrix Overlay: Increases VATS hit chance.
  • Torso – Core Assembly: Increases Action Point refresh speed.
  • Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
  • Legs – Kinetic servos: Increases Action Point refresh speed while moving.
  • Headlamp – Bright: A brighter standard lamp.

Weapon:

  • Plasma Rifle: Ignores 25% of your target’s armor. V.A.T.S. critical shots do +50% damage. 25% less VATS Action Point cost.

Weapon Mods:

  • Calibrated capacitor: Superior critical shot damage.
  • Short barrel: Standard.
  • Standard grip.
  • Standard sights.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-aw4cba0oagabaqea/

3. Gauss Rifle Build

What Gauss Rifle Build Excels In:

  • S.P.E.C.I.A.L - [2|15|4|4|6|15|10]

Build Details:

Armor:

  • Secret Service Armor
  •  Automatically use a Stimpak while health is 25% or less, once every 60 seconds. While incapacitated, gain a 50% chance to revive yourself with a Stimpack, once every minute. Grants up to +35 Energy Resistance and Damage Resistance, the higher your health (×3). 1 Endurance (×5). 75% chance to reduce damage by 15% while standing still (×5).

Weapons:

  • Gauss Rifle: Does double damage if the target is at full health. +50% limb damage. 15% faster reload.

Video: 

4. Gatling Laser

What Gatling Laser Build Excels In:

  • S.P.E.C.I.A.L - [15|1|4|4|9|11|12]

Build Details:

Armor:

  • T Power Armor
  • Helmet – Targeting HUD: Visor highlights living targets.
  • Torso – Jetpack: Enables jet-assisted boost while jumping.
  • Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
  • Legs – Explosive vent: Increases damage radius for impact landing.
  • Headlamp – Bright: A brighter standard lamp.

Weapons:

  • Gatling Laser: Damage increased after each consecutive hit on the same target. 25% increased fire rate. damage resistance while reloading.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-aw0bbgancgybaqea/

5. Gatling Plasma

What Gatling Plasma Build Excels In:

  • S.P.E.C.I.A.L - [15|15|4|4|96||12]

Build Details: 

Armor:

  • X Power Armor
  • Helmet – Targeting HUD: Visor highlights living targets.
  • Torso – Jetpack: Enables jet-assisted boost while jumping.
  • Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
  • Legs – Explosive vent: Increases damage radius for impact landing.
  • Headlamp – Bright: A brighter standard lamp.

Weapons:

  • Gatling Plasma: Damage increased after each consecutive hit on the same target. 25% increased fire rate. damage resistance while reloading.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-awahbaakdg4baqea/

6. Solo Sniper Build

What Solo Sniper Build Excels In:

  • S.P.E.C.I.A.L - [2|15|1|4|5|15|14]

Build Details:

Armor: 

  • Order of Mysteries armor.
  • Shrouded armor once you start to get to level The armor that you get from the Order of Mysteries quests will be good to take you to level  

Weapons:

  • Lever Action Rifle
  • Gauss Rifle
  • Handmade Rifle

Mutations:

  • Marsupial 
  • Eagle Eyes
  • Adrenal Reaction

Video:

Build Source: https://www.falloutbuilds.com/builds/ladydeath/

7. Combat Shotgun Build

What Combat Shotgun Build Excels In:

  • S.P.E.C.I.A.L - [15|3|2|4|11|15|6]

Perk Cards That Will Help With This Build:

  • EXPERT SHOTGUNNER
    • Your shotguns now do +20% damage.
  • MASTER SHOTGUNNER
    • Your shotguns now do +20% damage.
  • PACK RAT
    • The weight of all junk items is reduced by 75%.
  • SCATTERSHOT
    • Shotguns now weigh 90% less and you reload them 30% faster.
  • SHOTGUNNER
    • Your shotguns now do +20% damage.
  • SKEET SHOOTER
    • Your shotguns have excellent accuracy and spread.

Build Details:

Armor:

  • In terms of armor for this build, it is important to try and have armor that will grant up to 35 damage and energy resistance. For this particular build, there is ammo weight reduction by 20%. 

Weapons:

  • Combat Shotgun: Does more damage the lower your health. 10% increased damage while aiming. +50 Damage resistance while aiming.

Video:

8. Gauss Shotgun

What Gauss Rifle Build Excels In:

  • S.P.E.C.I.A.L - [12|6|4|4|6|9|15]

Build Details:

Armor: 

  • T Power Armor
  • Head – VATS Matrix Overlay: Increases VATS hit chance.
  • Torso – Emergency Protocols: Below 20% health speed increases 25% and incoming damage is reduced 50%.
  • Arms – Reduces Action Point cost for Power Attacks.
  • Legs – Kinetic servos: Increases Action Point refresh speed while moving.

Weapons:

  • Gauss Shotgun: Does more damage the lower your health. V.A.T.S. critical shots do +50% damage. 25% less V.A.T.S. Action Point cost.

Weapon Mods:

  • Prime receiver: Superior damage.
  • Extended barrel: Better accuracy. Superior range.
  • Forceful stock: Superior durability. Improved bash damage and recoil.
  • Perforating magazine: Inferior durability. Superior armor penetration.
  • Reflex sight.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-aw4gdamecaibaqea/

9. PVE Solo Shotgun Build

What PVE Solo Shotgun Build Excels In:

  • S.P.E.C.I.A.L - [12|10|8|7|5|6|8]
  • This build is best for those who are still getting used to the game despite how far you are into it. It seems like a solid build to grow into and adapt as time goes on. 
  • For those who don't participate in PVP then using Tank Killer with automatic rifles will be perfect for this build. 

Build Details:

Armor:

*Note: In terms of armor this recommendation comes outside of the build.

  • Unyielding armor would be the outside recommendation for this build.
  • Each piece of legendary Unyielding armor add +3 to all stats when you are at 25% or less health. 

Video:

Build Source: https://www.falloutbuilds.com/builds/pvesoloshotgunner/

Brotherhood Recon Build

What Brotherhood Recon Build Excels In:

S.P.E.C.I.A.L - [4|15|6|4|5|15|7]

Build Details:

Armor:

*Note: The build recommends using armor that will properly conceal you:

  • Chameleon Armor or Shadowed modded armor to wood or metal armor will help you achieve this.
  • Chameleon Mutation or serum is another way you can achieve this. 

Weapons:

  • Brotherhood Recon Rifle: Does double damage if the target is at full health. 10% increased damage while aiming. 50 Damage resistance while aiming.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-ag4abg0oaaibaqea/

Plasma Caster Build

What Plasma Caster Build Excels In:

  • S.P.E.C.I.A.L - [15|1|4|4|9|11|12]

Build Details:

Armor:

  • X Power Armor
  • Helmet – Targeting HUD: Visor highlights living targets.
  • Torso – Reflective Plates: Reflects 50% of melee damage back on attacker.
  • Arms – Optimized bracers: Reduces Action Point cost for Power Attacks.
  • Legs – Calibrated Shocks: Increases Carry Weight capacity.
  • Headlamp – Bright: A brighter standard lamp.

Weapon:

  • Plasma Caster: Damage increased after each consecutive hit on the same target. 25% increased fire rate. damage resistance while reloading.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-awkbaw4gbawbaqea-2/

Automatic Laser Pistol Build

What Automatic Laser Pistol Build Excels In:

  • S.P.E.C.I.A.L - [8|3|4|4|9|12|13]

Build Details:

Armor:

  • Ultracite Power Armor
  • Helmet – Targeting HUD: Visor highlights living targets.
  • Torso – Emergency Protocols: Below 20% health speed increases 25% and incoming damage is reduced 50%.
  • Arms – Reduces Action Point cost for Power Attacks.
  • Legs – Overdrive Servos: Increases Sprint speed at additional Action Point cost.

Weapon: 

  • Laser SMG: Does more damage the lower your health. 10% increased damage while aiming. +50 Damage resistance while aiming.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-aw4bbgancgubaqea/

Auto Grenade Launcher Build

What Auto Grenade Launcher Build Excels In:

  • S.P.E.C.I.A.L - [14|1|4|4|8|10|15]

Build Details:

Armor:

  • Ultracite Power Armor
  • Helmet – Targeting HUD: Visor highlights living targets.
  • Torso – Welded Rebar: Enemies take damage from successful melee attacks.
  • Arms – Optimized Bracers: Reduces Action Point cost for Power Attacks.
  • Legs – Calibrated Shocks: Increases Carry Weight capacity.
  • Headlamp – Bright: A brighter standard lamp.

Weapons:

  • Two Shot Auto Grenade Launcher: Each time a round is fired, the weapon shoots twice the normal number of projectiles. 50% limb damage. damage resistance while reloading.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-awaoagaodgubaqea/

Missile Launcher Build

What Missile Launcher Build Excels In:

  • S.P.E.C.I.A.L - [14|1|4|4|8|10|15]

Build Details:

Armor:

  • X Power Armor
  • Helmet – Targeting HUD: Visor highlights living targets.
  • Torso – Welded Rebar: Enemies take damage from successful melee attacks.
  • Arms – Optimized Bracers: Reduces Action Point cost for Power Attacks.
  • Legs – Calibrated Shocks: Increases Carry Weight capacity.
  • Headlamp – Bright: A brighter standard lamp.

Weapons:

  • Two Shot Missile Launcher: Each time a round is fired, the weapon shoots twice the normal number of projectiles. 10% increased damage while aiming. damage resistance while reloading.

Video:

Build Source: https://www.falloutbuilds.com/builds/https-www-falloutbuilds-com-foplanner-aw0adqanbqubaqea/

Revolutionary Sword Build

What Revolutionary Sword Build Excels In:

  • S.P.E.C.I.A.L - [15|1||4|5|15|86]

Build Details

Armor:

*Note: This build recommending armor that is damage and energy resistant so there will some legendary and mod recommendations below. 

  • Assassin’s legendary armor would be good for this build as it reduces damage from humans by 15%. 
  • Ghoul Slayer’s armor reduces damage by 15%. 
  • Bolstering armor grants increase in energy and damage resistance the lower your health. 

Weapons:

  • Revolutionary Sword: Gain brief health regeneration when you hit an enemy. 40% faster swing speed. Take 40% less damage while power attacking.

Video: 

Build Source: 

You may also be interested in:

Sours: https://www.gamersdecide.com/articles/falloutbest-builds

76 build fallout best

How to build characters in Fallout 76 - Best Builds included

Articles

How to build characters in Fallout 76 - Best Builds included

Check out our guide to character builds in Fallout The Best FO76 Builds are included

Fallout 76 is the newest installment of the popular Fallout series and its' first multiplayer version. Fallout 76 introduced a unique character leveling and optimization system. Players can distribute attribute points to Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck and use SPECIAL Perk Cards for additional bonuses. 

  1. Players start with one point in each of the SPECIAL attributes
  2. Players gain one point every level up to level This sums up to a total of 56 points on your character
  3. Each SPECIAL attribute can be increased by up to 15, and further buffed only by Chems and Food
  4. There is currently no way to reassign SPECIAL attributes
  5. Each point assigned to a SPECIAL attribute allows you to use a single-rank Perk Card from the corresponding category. In order to use rank 2, 3, and higher Perk Cards you need 2, 3, or more SPECIAL Attributes assigned
  6. The number of Perk Cards under each attribute is unlimited. You can freely choose to use two rank3 Perk Cards or six rank 1 Perk Cards and so on
  7. Players gain random Perk Cards in Packs after they reach level 4, 6, 8, 10 and then, after every 5 levels
  8. After each level, you get to choose one Perk Card from the available Cards in your "Deck" which now becomes available for allocation on your character sheet
  9. The so-called "Deck" consists of Perks that you have found in Packs during your adventure. Perks in your Deck are permanent except for Perks that have a maximum rank of 1 (you can only pick them up once)
  10. You can choose a Perk Card of any type, regardless of the SPECIAL attribute that you chose to increase this level. For example, if you decide to increase your Strength, you can still switch and select Perks from other categories
  11. You can freely switch Perk Cards allowing you to easily respec your character


Odealo is a secure trading platform for MMO gamers. Fallout 76 is one of its main markets, where players can Buy, Sell, and Trade Fallout 76 CapsItems, and Weapons with the use of real cash.

 

The main character build types in Fallout 76

TANK
Fallout 76 Tank Build

As a Tank, your main role is to take all the damage your party members would normally take. Tanks primarily focus on Strength, Intelligence, and Luck SPECIAL attributes. With high Armor and defenses, you should be able to absorb bullets like a sponge.
Becoming a real Tank in Fallout 76 will require a Power Armor, which makes this build unsuited for characters below level
Tanks can be played with a wide variety of weapons. Most Popular choices are: Heavy Guns (powerful, but extremely costly in terms of ammo) and Melee Weapons (my personal preference)
You can nearly entirely skip Perception and Endurance attributes, as you won't need more than one or maybe two Perks in them depending on your build. Your main goal is to get in close range and focus enemy fire on yourself making VATS redundant for most of Tank builds. While Tanks are not exactly talkative, Charisma is extremely important in Fallout 76, and you should remember to spend at least a couple of points on it on Perks like Bodyguard, Suppressor.

Priorities as a Tank:

  1. Power Armor
  2. Strength
  3. Intelligence
  4. Luck

Major Perks:

  1. Blocker (reduced Melee damage taken)
  2. Bullet Shield (damage reduction while firing a Heavy Gun)
  3. Strong Back (more carry weight)
  4. Traveling Pharmacy (Chems and Stimpacks weigh less)
  5. Chem Fiend (Chems last longer)
  6. Bodyguards (damage reduction for each party member)
  7. Magnetic Personality (increases Charisma while in a team allowing more Charisma Perks to be taken "for free")
  8. Suppressor (reduces your target's damage)
  9. Power Patcher (Power Armor breaks slower)
  10. Power User (more Fusion Core duration)
  11. Stabilized (Heavy Guns gain more accuracy and ignore enemy armor while in Power Armor)
  12. Action Boy (faster AP regeneration)
  13. Dodgy (damage mitigation)
  14. One Gun Armory (increases the chance to stagger and cripple a limb with Heavy Weapons)

Our recommended Tank builds:

  1. The Unstoppable Melee Tank build
  2. Power Armored Heavy Gunner Tank build
  3. Highly Explosive Tank build
GUNSLINGER/RIFLEMAN
Fallout 76 Rifleman

Most versatile, and presumably the most popular type of builds in Fallout Depending on your personal preferences you can use a Power Armor or regular lighter equipment that makes you much faster and agile. Same goes for the Weapons, you can pretty much pick anything from Guns, Laser Guns, Rifles, Shotguns and so on. The core stats will mostly remain the same regardless of your choices in the manner, and you only have to adjust specific Perks according to your preferred items. DPS-wise, it's also one of the most powerful builds in Fallout Because of high damage, good defenses, speed, and maneuverability, it's one of the most enjoyable builds to play. Rifleman/Gunslinger usually utilizes the V.A.T.S and high Critical Hit chance.

Priorities as a Rifleman/Gunslinger:

  1. Perception
  2. Agility
  3. Luck

Major Perks:

  1. Blocker (reduce Melee damage taken)
  2. Concentrated Fire (higher accuracy and damage with V.A.T.S)
  3. Gunsmith (Guns break slower)
  4. Action Boy (faster AP regeneration)
  5. Adrenaline (each consecutive kill increases your damage)
  6. Evasive (Agility increases your damage reduction and DPS)
  7. Gun Fu (increases damage to consecutive targets in V.A.T.S)
  8. Better Criticals (increases Critical damage in V.A.T.S)
  9. Critical Savy (Crits consume less of the critical meter)
  10. Quick Hands (grants a chance to instantly reload your clip when empty)

Our recommended Gunslinger/Rifleman builds:

  1. Crit. V.A.T.S. Rifleman (w/o Power Armor)
  2. Universal Soldier Ranger build (Power Armor)
  3. Solo DPS Commando build (both w. PA and w/o PA)
MEDIC
Fallout 76 Medic

Medic is solely a support class that may underperform when playing solo. The Medic can sustain heavy damage to themselves, and at the same time provide amazing team utility via healing, damage reduction, and reviving teammates. 

Priorities as a Medic:

  1. Charisma
  2. Intelligence
  3. Luck

Major Perks:

  1. Blocker (reduce Melee damage taken)
  2. Anti-Epidemic (makes you cure diseases of nearby teammates)
  3. Bodyguards (increases damage reduction for each teammate)
  4. E.M.T (players you revive have increased health regen.)
  5. Magnetic Personality (increases your maximum Charisma when in a team)
  6. Philanthropist (allows you to restore teammates thirst and hunger)
  7. Team Medic (allows you to heal nearby teammates when using Stimpacks)
  8. First Aid (increases healing done by Stimpacks)
  9. Power Patcher (Power Armors break much slower)
  10. Suppressor (reduces the damage dealt by enemies hit by you)
  11. Tenderizer (enemies you hit take increased damage)

Our recommended Medic builds:

  1. Combat Medic co-op build
  2. Heavy Gunner Medic build - one of the best support characters in Fallout 76 with unparalleled healing, team utility and great sustained DPS 


Odealo is one of the most secure marketplaces which offerstrading in Fallout 76 with the use of real cash.

 

MELEE
Fallout 76 Melee

Melee build type is one of the most powerful in Fallout With the, yet to be fixed, issues with V.A.T.S and targeting, Melee weapons seem to be the most reliable choice. You can play a melee character in two different ways. One of them is a semi-Tanky and slow character, wearing Power Armor and maximizing DPS dealt with powerful Two-Handed Weapons (Super Sledge and such) to hit extremely hard. You can also utilize the Pain Train Perk for very interesting results.

The other version focuses on speed and Agility. I suggest using fast One-Handed Weapons (swords, knives etc.) in this version. It offers much smoother playstyle and is extremely versatile. This is one of our top recommendations for solo players.

Melee builds heavily rely on Strength and Agility attributes. You can nearly entirely skip Perception and Charisma attributes.

Priorities as a Medic:

  1. Strength
  2. Agility
  3. Luck

Major Perks:

  1. Blocker (reduces melee damage taken)
  2. Martial Artist (melee weapons weigh less and you swing them faster)
  3. Incisor (weapons ignore a percentage of enemy armor)
  4. Makeshift Warrior (melee weapons break slower)
  5. Action Boy (increased AP regen)
  6. Adrenaline (increased damage after killing enemies)
  7. Dodgy (reduced damage at the cost of AP)
  8. Evasive (reduced damage for each point of Agility)
  9. Bloody Mess (increased damage and extra gore)
  10. Serenpidity (chance to avoid damage while on low life)

Our recommended Melee builds:

  1. 2H Team Melee build (Power Armor) 
  2. 1H Melee Cutthroat build (PvE/PvP, no Power Armor)
  3. Melee Gladiator Solo build (no Power Armor)
UNARMED
Fallout 76 Unarmed

A specific type of Melee builds that are using your fists or Fist Weapons as primary weapons. This type of character utilizes Melee and defensive Perks and cannot use a Power Armor. While this build is fully viable in Fallout 76, it's mainly recommended for role players and hardcore gamers as it is a bit more challenging. Unarmed build utilizes Strength, Agility, and Luck. Also if you manage to get the Talons mutation, it will greatly increase your Unarmed damage. 

Assuming, we can get any improvements to the PvP system, this might be the best build to troll other players. Who wouldn't want to pummel down a guy wearing a Power Armor with Boxing Gloves or a pair of knuckles?

Priorities as an Unarmed:

  1. Strength
  2. Agility
  3. Luck

Major Perks:

  1. Blocker (reduces melee damage taken)
  2. Barbarian (damage reduction for each allocated point of Strength)
  3. Martial Artist (melee weapons weigh less and you attack faster)
  4. Incisor (weapons ignore a percentage of enemy armor)
  5. Iron Fist (increases punching damage)
  6. Ironclad (reduces damage taken while not wearing Power Armor)
  7. Makeshift Warrior (melee weapons break slower)
  8. Action Boy (increased AP regen)
  9. Marathoner (sprinting cost less AP)
  10. Bloody Mess (increased damage and extra gore)
  11. Moving Target (reduced damage taken while sprinting)
  12. Nerd Rage (increased damage, reduced damage taken, and increased AP regen while on low life)
  13. Serenpidity (chance to avoid damage while on low life)

Our recommended Unarmed builds:

  1. Versatile Unarmed build (w/o Power Armor)
  2. Cannibal Pugilist build
LOOTER/ENGINEER
Fallout 76 Engineer

This is a specific group of niche builds. The primary focus is on increasing Caps earned and farmed while playing more or less a supporting role. This type of characters can be played by players that seek to maximize their income from crafting, looting and trading, or by true role players.

The main focus in this build is to maximize the number of loot you find during your adventure, carry weight, specialize in at least one form of crafting. You should also try to play a supporting role in a team as the solo capabilities of a Looter are rather mediocre. You can do so by supplying your teammates with ammunition, and adding points into Lockpick or Hacking. Looter/Engineer should use a Power Armor, because of the significant increase in carrying weight.

This build mainly focuses on Strength and Intelligence attributes. Because of that, it's recommended to use Melee Weapons, since Strength will grant reasonable DPS increase regardless of your Perks. At the same time, it will allow you to save ammo.

As a Looter/Engineer, you should have a lot of crafting materials so you can also focus on building and expanding your camp. Camp production can be another efficient source of income.

Priorities as a Looter:

  1. Strength
  2. Intelligence
  3. Charisma

Major Perks:

  1. Bandolier (reduces the weight of ballistic ammo)
  2. Blocker (reduces melee damage taken)
  3. Martial Artist (you swing your melee weapons faster and they weigh less)
  4. Pack Rat (reduces the weight of all junk items)
  5. Strong Back (increases carry weight)
  6. Traveling Pharmacy (reduces the weight of all Chems)
  7. Hard Bargain (better prices when trading)
  8. Magnetic Personality (increased Charisma for each party member)
  9. Contractor (crafting workshop items cost less)
  10. Ammosmith (increases the amount of produced ammo)
  11. Super Duper (grants a chance to get double results when crafting)

Our recommended Looter/Engineer builds:

  1. Looter/Crafter Build (solo gunslinger version)
DEMOLITIONIST
Fallout 76 Explosive Guns

Demolitionist, Explosives Expert, or anything else you want to call it, is a type of character that specializes in making stuff explode. This is a niche build and mainly picked by roleplayers or for fun. 

This build has a lot of variations, and all Perks in this build are scattered around all the attributes. If you prefer Heavy Guns, you will focus Strength, Grenadiers will require more Perception, and Demolition Expert Perk which increases the damage of your explosives by % is under the Intelligence attribute.

Priorities as Demolitionist:

  1. Strength
  2. Perception
  3. Intelligence
  4. Luck

Major Perks:

  1. Blocker (one of the best defensive Perks in the game regardless of the build)
  2. Grenadier (Your explosives detonate with a larger radius)
  3. Demolition Expert (increases the damage of your explosives by up to %)
  4. Bloody Mess (increases your damage and matches this builds theme)
  5. Adrenaline (increases your damage for each consecutive kill)

Our recommended Sniper builds:

  1. Grenadier/Shotgunner Solo build (w/o Power Armor)
  2. "Furious Charge" Rhinoceros Power Armor build - the use of Explosive Weapons in this build is optional, but regardless of your weapon choices, this is a true Demolitionist
SNIPER
Fallout 76 Sniper

Sniper is a specific type of Rifleman build that utilizes scope and very high-range weapons. Your goal is to benefit from Sneak bonus damage and take down enemies from a secure spot.

This build utilizes Perception and Agility SPECIAL attributes that will increase your accuracy and damage. 

In order to efficiently play in closed areas, you should also use an automatic rifle. Most of the Perks will work for both rifle types, and if that's not enough you can always pick additional Perk that will enhance your damage with automatic rifles as well. 

Priorities as a Sniper:

  1. Perception
  2. Agility
  3. Luck

Major Perks:

  1. Blocker (reduces melee damage taken)
  2. Rifleman/Expert Rifleman/Master Rifleman (increases the damage of non-automatic rifles)
  3. Sniper (increase your accuracy when using a Scope)
  4. Tank Killer (your rifles ignore a percentage of enemy armor and have higher chance to stagger)
  5. Ironclad (grant damage and energy resistance while not wearing a power armor)
  6. Covert Operative (increase the Sneak bonus damage)
  7. Evasive (increase your damage and energy resistance when not wearing a Power Armor)
  8. Marathoner (reduces AP cost of sprinting)
  9. Sneak (makes you less likely to be seen while sneaking)

Our recommended Sniper builds:

  1. Solo Sniper Build (self-aim)


On Odealo dozens of sellers compete for your attention. Buying Fallout 76 Items here guarantees the best prices, prompt delivery and the best quality of service.

 

If you have any suggestions related to this article or you know different build types that should be included in this article, let us know in the comments below.

Pictures used in this article are the intellectual property of Bethseda Softworks LLC.

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The ULTIMATE End Game MELEE BUILD - Fallout 76 Locked \u0026 Loaded

Fallout 76 Builds Directory

Use our Fallout 76 Builds Directory to find the best Fallout 76 builds. These guides are planned with our Fallout 76 Build Planner and published by members of the community.

Our Builds Directory lists all published Fallout 76 build guides. Filter them by S.P.E.C.I.A.L. attributes or containing Perk Cards to find the best build for you.

What Is A Character Build?

To define a character build in Fallout 76 you have to distribute points into the seven S.P.E.C.I.A.L. attributes and select Perk Cards. Perk Cards represent your abilities. You can find all Fallout 76 Perks here.

The play style of your character strongly depends on these points and your Perk Cards.

Notice: You can&#;t reset the S.P.E.C.I.A.L. points. Once you spent them, they are fixed and can&#;t be changed later. This makes it really important to have a plan from the get-go.

Find Your Fallout 76 Build

In our Fallout 76 build directory you can find builds representing different play styles. You can sort them by votes and the date they were last updated. Additionally you can filter them to only show builds with specific Perk Cards or a focus on your favorite S.P.E.C.I.A.L. attribute.

If you have questions regarding a build just write a comment in the specific guide.

All available perk cards in Fallout 76 are listed in our Fallout 76 perk database and in the Fallout 76 Perk Matrix you can see on which level you get access to which perk card.

Tip for users from Germany: You can find build guides in German on our sister site www.vaultde.

Submit Your Own Build Guide

You want to share your own Fallout 76 build with the community?

That&#;s totally easy!

Just plan your build with our Fallout 76 Build Planner, copy the link and go over to the &#;Create&#; form. Here you can add some explanations or write a full blown guide. You can edit your build guide any time e.g. to add more information.

Fallout 76 Builds
Sours: https://www.falloutbuilds.com/fo76/builds/

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